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Mangle

   (11 reviews)
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About This File

After restoring partial peace on earth, you make your way back home to find your family has been captured by terrorists. You go to the terrorists base to rescue your family. Before you even get in, the terrorists capture you. They tell you that you will not see your family again unless you make it through Mangle. If you don't make it through, they will kill your family.


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Summer Deep

· Edited by Summer Deep

  

Very competent and entertaining early Doom 2 map. Interesting that its Icon of Sin only seems to become 'active' in UV difficulty, and that's the only setting worth playing this on, IMO.

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hyperondule

  

Simple map, very simple, no boss. Nice but not complex. For beginner maybe..

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BigDickBzzrak

  

Beautiful little level.

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Guest

Unknown date

  
I liked it

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Guest

Unknown date

  
This is dated December 1994. It's a decent castle / dungeon level even by today's standards, with a simple but tasteful design and a good lot of varied monsters. There are a couple of nice secrets, and the ending bit is a little bit tricky, although overall this is about as hard as a typical level of the period, i.e. it's not hard at all. For December 1994 this is exceptionally good.

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Guest

Unknown date

  
This level is pretty good! i got the fright of my life when i saw the icon of sin on the wall then realised it was fake!! lol

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Guest

Unknown date

  
Dope, I had fun with it, nice little level.

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Guest

Unknown date

  
A pleasantly amateurish wad from early 1995. You simply can't buy the sensibilities found in this map, whether it's the highly abstract room structure, the low interest in varied lighting, or the overabundance of ammo. Totally trivial on easy. That said, I had fun with this -- brings me back to, well, 1995. 4/5 -- cjwright79

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Guest

Unknown date

  
Awful, has nothing to do with anything in the storyline.

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Guest

Unknown date

  
fun wad good storyline good gameplay worth a download

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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