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RAGE DOOM ver. 2.0

   (32 reviews)
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A 19-map pwad for Doom/Ultimate Doom.


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Glaice

  
Incomplete set of maps, OK visuals and gameplay. Did not like having to jump to E2 after it ends around M5-M6.

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Unknown date

  
Odd decision not to either fill this out to 32 levels, or cut it down to two episodes; instead, the levels are scattered throughout each of the three episodes. They aren't up to id's standard, being relatively bare and spartan; but the first few levels are fun for a while, with lots of weak monsters to drill through. Falls down later on, becoming irritating "flick the switch, run to the other end of the level, find an obscure door" affairs.

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Unknown date

  
More levels for doom, what more can i ask for. ^^

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Unknown date

  
AN ABSOLUTE CLASSIC!!!!!!!!! 5/5!!!!!!!!!!!!!!!!!

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Unknown date

  
These maps are nothing for today, but they're pretty good overall for '94. I used to play this a lot back in the day. Recommended for old-schoolers; and might just be worth a look for many others.

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Unknown date

  
Hello - Thanks to those who enjoyed my 'wad' I was 14 when I wrote this, back in 94. It wasn't totally complete because it was a work in progress and life caught up to me; I had discovered editors for other games too =) I never thought it would become so well distributed. Thanks again & enjoy. -Dan

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Unknown date

  
^It's an old classic, that's why it's good. Sure these maps aren't up to today's par by any means but for '94 or so these are far better than most.

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Unknown date

  
+2.5 for having some reasonably nice levels, +1 because the previous statement is true in a wad from 1994, and +1 again for being work of a 14-year old!

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Unknown date

  
What's so special about this? Generic maps that are unfunny to play in the first places and I saw many rip-offs (e1m8, e1m9 just to name a few). In short words, boring and unoriginal. Avoid.

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Unknown date

  
It's a blast like to the prehistoric times.

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Unknown date

  
Not up to today's standards, but unusually good for it's time. Download it and prepare for a blast in the past

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Unknown date

  
This is a great WAD. All I can say about it is, 5/5, awesome. But why is one of the levels exactly like Doom?? I forgot which one, I think 4 or 5, but it's the same.

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Unknown date

  
Excellent "classic" type Doom game, hardly moded at all, if at all. Gameplay is the best part, and most of the maps I've yet seen are good because of the wide-open spaces and rather straightforward layout (no mazes to get lost in which is nice sometimes). I gave a 5/5 stars.

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Unknown date

  
yep - excellent!!

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Unknown date

  
i love it real good stuff

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Unknown date

  
Well, Not all levels was good. the most of them are dumb, and a few of them was good. the design suck, but gameplay is ok. ***- Moti.

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  • File Reviews

    • By StevenC21 · Posted
      Umm... this isnt Doom 64? Or even remotely related to it?   In addition, its a shitty wad. You are expected to fight 2 arch-viles with a pistol, and then a cyberdemon witha  chaingun in an enclosed space.
    • By Nems · Posted
      Should have been called "Doom 64 for Boom".   I really wanted to like this more. I mean, I do like it but I feel like the gripes I have regarding it just bring my overall rating for it down too much.   It was interesting to see how, at first, the authors recreated the Doom 64 levels in Doom 2 with just vanilla assets. You can still see some of that in the Boom levels like how revenants and arch-viles are used in place of where traps where. That was an interesting touch and I liked that.   As I got further into it though and more of the Boom tricks were used my thoughts wandered from "hey this is a nice vanilla interpretation" to "man I could be playing Doom 64 EX or Doom 64 Retribution". I really wish they would have stuck with vanilla constraints for this reinterpretation. I would have liked to see how they would have handed nightmare monster placement (would a nightmare imp be worth two imps or three, for example). I feel like using Boom and DeHacked cheapened the experience, like they were trying to replicate Doom 64 as close as possible rather than doing a vanilla Doom (2) interpretation.   Additionally, map 30 can fuck right the hell off with that puzzle bullshit.   Anyway, if you don't mind any of the complaints I made, you'll likely have fun with this. I got some fun out of this as well but to me it feels like it's trying to be exactly like Doom 64 rather than simply a vanilla Doom 2 interpretation of Doom 64. In trying to be exactly like Doom 64, it just makes me want to play that more than this.
    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
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