Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Phobos Orbital

   (15 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

A small, dark level set in a space station in orbit above Phobos.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
The usual.

Share this review


Link to review
Guest

Unknown date

  
A little too simple for me man. 7/30/07

Share this review


Link to review
Guest

Unknown date

  
This is a decent level from 2004, although it's simple and a bit dull. It feels like a solid level from 1995. It's a space station - vaguely Vrack-ish, but much less complicated and far shorter, with only 50-or-so monsters. There's some nice, subtle light-sourcing, one missing texture (next to the soul sphere secret). The design is competently done but the map is too small to leave much of an impression.

Share this review


Link to review
Guest

Unknown date

  
Excellent example of the theme. - pritch

Share this review


Link to review
Guest

Unknown date

  
Well, it doesn't seem to have anything wrong with it. But it's almost totally linear and very, very short.

Share this review


Link to review
Guest

Unknown date

  
Ok. -- Brun Ohn

Share this review


Link to review
Guest

Unknown date

  
Simple, enjoyable level

Share this review


Link to review
Guest

Unknown date

  
A short silver-and-metal looking base, with space sky. Mostly full of weak monsters, though there are a couple of good surprises, I had 3% health after the fleshy-thing room. Some great detailing, really sets a scene. Couple of HOMs but no big deal. A small enjoyable level, good work. 4/5

Share this review


Link to review
Guest

Unknown date

  
Pretty basic and simple.

Share this review


Link to review
Guest

Unknown date

  
I liked it

Share this review


Link to review
  • File Reviews

    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
    • By NuMetalManiak · Posted
      cannonball is yet another mapper who will probably take some getting used to when it comes to his maps. I remember hating on Return to Hadron when I first played it, but after subsequent plays it got easier. the same can be said for a lot of his other wads.   while this is my first time playing through Sparta 2, I easily got into cannonball's playstyle. his architecture style is always the same, as are his usage of monsters, basically you'll be running around often in the heat of monsters; the space is wide enough to accomodate this kind of playstyle and you just gotta be quite wary of where projectiles are flying. even if the monster count is low the layouts make things rough. but overall, what I like most about cannonball's maps is how well they can be run through. sure, you're gonna be dealing with a fuckload of carnage in these maps, but they all are very speedrun-friendly which is a plus. notable maps include:   MAP08, which is probably the roughest start in the wad MAP12, which has a false sense of security with its monster count. the two slaughter finales which are both well done.
×