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Phobos Orbital

   (15 reviews)
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About This File

A small, dark level set in a space station in orbit above Phobos.


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Guest

Unknown date

  
The usual.

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Guest

Unknown date

  
A little too simple for me man. 7/30/07

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Guest

Unknown date

  
This is a decent level from 2004, although it's simple and a bit dull. It feels like a solid level from 1995. It's a space station - vaguely Vrack-ish, but much less complicated and far shorter, with only 50-or-so monsters. There's some nice, subtle light-sourcing, one missing texture (next to the soul sphere secret). The design is competently done but the map is too small to leave much of an impression.

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Unknown date

  
Excellent example of the theme. - pritch

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Guest

Unknown date

  
Well, it doesn't seem to have anything wrong with it. But it's almost totally linear and very, very short.

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Guest

Unknown date

  
Ok. -- Brun Ohn

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Unknown date

  
Simple, enjoyable level

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Guest

Unknown date

  
A short silver-and-metal looking base, with space sky. Mostly full of weak monsters, though there are a couple of good surprises, I had 3% health after the fleshy-thing room. Some great detailing, really sets a scene. Couple of HOMs but no big deal. A small enjoyable level, good work. 4/5

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Unknown date

  
Pretty basic and simple.

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Unknown date

  
I liked it

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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