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The word you will say after playing this!

   (20 reviews)
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About This File

This is the chilling finale to The Shores of Hell, but with a few extra twists. There are many more enemies and things to figure out. There is an entire section that cannot be reached without TWO people playing. Here is a warning... Even on the easiest skill setting, this level will be challenging. Here's another warning... I created this level on a 90 MHz Pentium with 16 Meg of memory. There are loads and loads of enemies running around. I do not recommend playing this level on your old 386. My 486 66 with 32 Meg of memory was even a little sluggish. I am happy to tell you that I just completed the original music for this level-- my sequencing software is crummy!


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Cacockcansukmycok

  
MY SHIT in the toilet looked better than this garbage. 0/-5

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Unknown date

  
Awful. It's annoyingly fiddly to get out of the first area unless you look at the level in an editor; and it discourages trial and error with inescapable lava. Then you have to shoot an unmarked wall panel to open a door, and there is a crushing ceiling, and unintuitive switches. The whole level is a lesson in frustratingly poor design and it's not entertaining at all.

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Unknown date

  
A classic and delightfully quirky map.

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Unknown date

  
WTF is just FTW backwards!

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Unknown date

  
In an alternate universe, there was a WOW wad that was good. This is that wad. *****

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Unknown date

  
Nice, challenging and creative map. And it's from the guy who (some years later) brought you STRAIN!

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Unknown date

  
it was ok -townsta

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Unknown date

  
i mean the level looked good but the gameplay sucks.

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Unknown date

  
Fantastic map. And to the guy who said it was lifted from Heroes: you've got that ass-backwards. Heroes was a compilation wad, in which !wow!.wad was included.

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Unknown date

  
"The word you will say after playing this" Wow? You mean wow.wad? What really put me off was in the bugs section, it says, "The big area where the cyber-guy is, has a spot where HOM effect is visable." That really makes it seem like another wow.wad.

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Unknown date

  
"This was just lifted directly from E1M8 of Heroes." said someone above. That's totally backwards. Heroes was a compilation wad - this was the original map. Jon Landis made some wonderfully creative, pioneering maps, and was never content just to make "more of the same" or to stick to well-worn themes. As for the guy quibbling about a small HOM, the vanilla engine had all sorts of issues that were hard to work around - JL did the best he could within those parameters.

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Unknown date

  
Well, its quite good!

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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