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The word you will say after playing this!

   (20 reviews)
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About This File

This is the chilling finale to The Shores of Hell, but with a few extra twists. There are many more enemies and things to figure out. There is an entire section that cannot be reached without TWO people playing. Here is a warning... Even on the easiest skill setting, this level will be challenging. Here's another warning... I created this level on a 90 MHz Pentium with 16 Meg of memory. There are loads and loads of enemies running around. I do not recommend playing this level on your old 386. My 486 66 with 32 Meg of memory was even a little sluggish. I am happy to tell you that I just completed the original music for this level-- my sequencing software is crummy!


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Cacockcansukmycok

  
MY SHIT in the toilet looked better than this garbage. 0/-5

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Unknown date

  
Awful. It's annoyingly fiddly to get out of the first area unless you look at the level in an editor; and it discourages trial and error with inescapable lava. Then you have to shoot an unmarked wall panel to open a door, and there is a crushing ceiling, and unintuitive switches. The whole level is a lesson in frustratingly poor design and it's not entertaining at all.

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Unknown date

  
A classic and delightfully quirky map.

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Unknown date

  
WTF is just FTW backwards!

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Unknown date

  
In an alternate universe, there was a WOW wad that was good. This is that wad. *****

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Unknown date

  
Nice, challenging and creative map. And it's from the guy who (some years later) brought you STRAIN!

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Unknown date

  
it was ok -townsta

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Unknown date

  
i mean the level looked good but the gameplay sucks.

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Unknown date

  
Fantastic map. And to the guy who said it was lifted from Heroes: you've got that ass-backwards. Heroes was a compilation wad, in which !wow!.wad was included.

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Unknown date

  
"The word you will say after playing this" Wow? You mean wow.wad? What really put me off was in the bugs section, it says, "The big area where the cyber-guy is, has a spot where HOM effect is visable." That really makes it seem like another wow.wad.

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Unknown date

  
"This was just lifted directly from E1M8 of Heroes." said someone above. That's totally backwards. Heroes was a compilation wad - this was the original map. Jon Landis made some wonderfully creative, pioneering maps, and was never content just to make "more of the same" or to stick to well-worn themes. As for the guy quibbling about a small HOM, the vanilla engine had all sorts of issues that were hard to work around - JL did the best he could within those parameters.

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Unknown date

  
Well, its quite good!

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  • File Reviews

    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
    • By Summer Deep · Posted
      Played on UV, continuous, GLBoom+   This is a very absorbing and well put together Episode 2 replacement. The difficulty is cranked up incrementally throughout, and towards the end becomes seriously challenging, though always fair. Map 7 is particularly memorable, with its 500 monsters and a big surprise in the blue key room, as is the hellish descending escalator in Map 9. The final level is absolute mayhem, with 9 Cyberdemons and a supporting cast of 300+ sidekicks, but with a properly worked out strategy it's beatable: you need to make good use of infighting, plus it helps to be on the lookout for a secret area that isn't all that secret....   Not sure that any game ever merits an absolute 5 star rating, which implies that no improvement is possible, but this is certainly approaching 95/100 territory.   Definitely looking forward to checking out ConC.E.R.Ned by the same author.
    • By tempdecal.wad · Posted
      Um lol the TITLEPIC, also this wad lets you shoot crates to lower them and get ammo, and I like how the Minecarts puzzle was recreated using only Pain Elementals, however I have to say this isn't really well done, the puzzles are weird and you're expected to hug, shoot and press walls and some weird "Dormant" monsters, I applaud the effort that went into recreating the layout of the level, could use some 3D Floors and some Slopes though, but the visuals aren't all that great and the puzzles are somewhat different so if you haven't played the original level this will confuse you even more than their Decay counterparts, partly due to lack of hints and the weird and confusing visuals (I keep using the word confusing but there's really no better way to describe it).   1 star for the layout Faithfulness (barely), 1 star for naked Rosenberg.
    • By BaraKornel · Posted
      Fun map, with some decent design. I don't get the last teleport though, where the player can use the teleport to teleport to exactly the same place.
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