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RTC-3057: Blue

   (250 reviews)
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5 Screenshots

About This File

After countless hours of hard work, the first hub of RTC-3057 is complete. We are very pleased with how it has turned out, and hope you will be too. The hub consists of 7 levels and takes place on the Federal Commonwealth of Earth's flagship, "The Enforcer". It is a mod for Doom2 using the powerful port of Zdoom. You probably already know this, so...Enjoy!


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Guest

Unknown date

  
Lot of whiners here. Go back to your shitty slaughtermaps if you can't handle using your brain for once.

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Guest

Unknown date

  
Too much fucktarded HalfLife shit for Zdoom 2.4.0 to contain and so it breaks almost constantly.

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Guest

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Ok, ok. Let me change my underpants over here and I'll come and tell you what I think... - Curunir

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Guest

Unknown date

  
you are a doom god or goddess

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Guest

Unknown date

  
Most excellent.

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Guest

Unknown date

  
kinda good. 5/5

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Guest

Unknown date

  
Very cool, I very much enjoyed the story as it unfolded. 07/23/13

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Guest

Unknown date

  
Best hub ever. Truely feels like a new game.

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Guest

Unknown date

  
/me likes way too damn fucking much

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Guest

Unknown date

  
great opening and graphic..but I don't know how to escape, and no gun...

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Unknown date

  
If only the logbook didn't fuck up so often. :(

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Guest

Unknown date

  
This is the 1337est map ever. PWNZ ALL!!

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Guest

Unknown date

  
Impression, obviously a lot of effort has been put into it. Nice retro mid-90s drum'n'bass music, too. But suffers terribly from 'uncanny valley' effect; rather that feeling like a superior modern-day Doom level, it feels like a poor-quality commercial game from 1995 or thenabouts. Huge borrowings from Unreal and System Shock (with sounds from Operation: Flashpoint, I think).

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Guest

Unknown date

  
Great wad definitely shows what can be done with Zdoom

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Guest

Unknown date

  
An excellent wad/TC/hub which incledes great gameplay, great architecture, a nice challenge, and sticks well to the theme. A must-play!

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Unknown date

  
I just played this for the first time on October 30, 2014. I am amazed at what this team managed to accomplish in 2004! This wad almost has a System Shock 2 feel to it at times, and you can tell they put a lot of thought into the plot. Be sure to edit the first decorate actor or the you won't be able to use the pistol due to the "pistol bug". 5/5 stars.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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