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The Monster Resource Wad

   (186 reviews)
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2 Screenshots

About This File

A collection of monsters freely available to any wad authors. Though the wad is designed for ZDoom use with DECORATE, the sprites can be used freely as well.


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Guest

Unknown date

  
I'm going to have to give this wad 2 stars. Why? I'm afraid that is because since this wad created many ready to use monsters, it has enabled mappers to not come up with any ideas of their own for monsters and so you see these plastered in almost every map and thus are extremely boring.

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Guest

Unknown date

  
YAY MONSTAHZ!!!!!!!11 5/5 Oh, and how do you recolour sprites easily? There must be some way... ~phlum

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Guest

Unknown date

  
THIS IS AMAZING!

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Guest

Unknown date

  
ahh, good old times!

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Guest

Unknown date

  
Awesome monsters, absolutely awesome. Probably the best resource for ZDoom editors out there. 5/5 stripes, er, stars. -HobbsTiger1

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Guest

Unknown date

  
the monsters look ALMOST same like in DOOM2!!!!

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Guest

Unknown date

  
W00tage! -Hyena

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Guest

Unknown date

  
For everyone complaining, that the monsters look like the ones in Doom2: MAKE YOUR OWN DAMN RESOURCE PACK IF YOU CAN DO BETTER!!! *****

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Guest

Unknown date

  
Great stuff. How can I add the monsters to my wad? *****-Moti

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Guest

Unknown date

  
Now all these people need to do is to use these monsters i there tcs and stuff 10/10

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Guest

Unknown date

  
very good!!!

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Guest

Unknown date

  
Mostly good monsters, with some crappy ones and some INSANELY AWESOME ones. Seriously, that spreadfire zombie KICKED ASS!!! 4/5 semi-automatic sporadic heatseeking rocket launchers.

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Guest

Unknown date

  
Probably the best monster resources released to date. I can't believe these haven't been used more... I actually haven't used them all that much. Great work. =) -Tango

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Guest

Unknown date

  
Don't mean to stir up painful memories, but this is as friggin good as Gamarra is friggin shit.

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Unknown date

  
*speechless* 666/5 stars -Xenophon

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Guest

Unknown date

  
The Best Ever

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Guest

Unknown date

  
Boring because of overuse like those advice dog pictures. Maybe it was cool at the time, but most of the mosnters are just talentless recolors like on deviantart. 1/5

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Unknown date

  
fuck ya. 5/5

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Unknown date

  
Awsome job, 5/5

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Unknown date

  
Some are ok. I prefer some of the imps, which aren't too overpowered and don't have too many hitpoint. Others are way too powerful with too many hitpoints to be used as a 'normal' monster. I also don't like the shields from TNT, they really slow down the gameplay. Overall 3/5

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Guest

Unknown date

  
I had better start memorizing thosething #s for the 30 + new monsters

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Unknown date

  
5 stars, good work but is there any way for it to work for skulltag, if it was possible it would be very useful to me

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Unknown date

  
Some good, some bad, some ugly. Where's Clint Eastwood?

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Unknown date

  
GRRRRRRRREAT JOB GUYS!

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Unknown date

  
This is what killed modern zdoom maps by giving people the idea that they can just make a cut-and-paste mod that requires no effort at all.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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