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Fear Reconstructed

   (12 reviews)
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2 Screenshots

About This File

these were made for the Doom Wad Station project. but that megawad has made a huge change of direction, so these maps aren't really valid anymore. still, they are the best maps i've made thus far, so i desided i should release them in their own package. sense this also happened to be a 3 map wad, like my last release, i thought that maybe they should have a similiar name. anyway, hope you enjoy!


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Guest

Unknown date

  
I'll agree with the person who agreed with the fact that this level is cool. For those of you that don't agree with the agreeable in a certain agreement, vote. 5/24/07

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Unknown date

  
Three levels from August 2004. The design has lots of clever touches; map01 is a short techdungeon with some nice lights, map02 is in hell, with some good bubbly sound effects (marred by a cavern where the monsters are prevented from attacking you by an invisible line, and a rubbish spider battle). Map03 is one of those "dead simple"-type arenas, fun but surprisingly short and easy. I ended up running past all the monsters and finished it on my first go in a minute.

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Unknown date

  
It was a short, sweet map. Excellent level design, plenty of ammo, the monster placement was great and the music was good too. 5/5

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Unknown date

  
Very nice wad, very short but kind of fun to play. No particular difficulty on HMP, and map03 is surely too short, too easy, too... in fact, being able to run though the enemies without having the need to kill them isn't the best idea you got, I guess. Overall excellent architecture and detailing, a solid wad. Maybe lacks a bit of fantasy, as everything is sooo "clean" that some players will complain about what could be seen as a professional, cold design. 4/5.

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Unknown date

  
A real good treat and everyone that rates it must give it 5 stars!

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Unknown date

  
Wow. Beautiful architecture, lighting and texturing. Great quake'ish mood. Very short, but gameplay is nice - well balanced ammo. I usually don't listen to people who urge me to do something, but ok poster above, 5/5 :) -- Brun Ohn

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Unknown date

  
Pretty sweet.

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Unknown date

  
Agreed. 4/5 -Lutrov71

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Unknown date

  
Very nice.

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Unknown date

  
Pretty Darn good.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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