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Turret Syndrome

   (10 reviews)
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1 Screenshot

About This File

See below for instructions. It definitely helps to know what you're doing before you try.


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Guest

Unknown date

  
heh, thats cool. round 7, 3180 points

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Unknown date

  
Simple but funney :) -- Brun Ohn

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Unknown date

  
Cool. Whoever left the last comment needs to die himself/herself.

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Unknown date

  
simple but so much fun :) ******************** *

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Guest

Unknown date

  
This is a concept level, whereby you're stuck at the top of a pole, and you have a railgun, and you have to shoot baddies that pass underneath you. If you miss a baddy you die. It's a bit like Missile Command. Overall it's not bad - the railgun firing effect obscures your view, and perhaps because of ZDoom the aiming feels slightly off, and it's very simple - but it's clever and could have done with a bit of expansion.

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Unknown date

  
Fun.

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Unknown date

  
Rico... Suave

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Unknown date

  
this is awesome

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Unknown date

  
heh that was actually pretty damn cool

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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