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Rocky Road

   (11 reviews)
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1 Screenshot

About This File

You're a marine trying to find a way out of the dreaded Mars mines.


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Guest

Unknown date

  
Meh. Bare, with some more details would be average -- Brun Ohn

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Guest

Unknown date

  
I have to say that it was nice to play something that felt oldschool. While definitely not up to the standards set in todays level-making world, I did enjoy myself with this one.

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Unknown date

  
Uninspired -markjdb

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Guest

Unknown date

  
Meh. Okay... sort of. -Giest118

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Guest

Unknown date

  
Fair stuff. A bit more detail would've been nice. Didn't see any rockyness.

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Guest

Unknown date

  
how about you get away from dw. - pritch

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Guest

Unknown date

  
This is a randomly-themed map from 2004, although it looks and feels like a competent 1994 level. It would be polite to describe the layout and design as old-school; it looks like ass, and isn't helped by the dark maze half-way through. Nonetheless the game isn't bad, for a short while. It's relatively easy to get stuck forever if you don't go through the yellow door when prompted, and the ending is just another switch. Average for late 1994, poor nowadays.

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Unknown date

  
Somewhat nice wad, has an oldschool feel to it. By today's standards it lacks a lot of detail, though. -- 3/5

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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