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Option - Denied

   (16 reviews)
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1 Screenshot

About This File

These are my 2 maps I've made in the past for a project that died.. Sad, they are decent enough to be played by the mass, so I release them :) Have fun! Both have intriguing architecture and texturing, inspired by Chris Hansen's maps.


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Guest

Unknown date

  
Not too big, stylish tech-maps. A bit short, but battles and flow recompensates this. Good stuff -- Brun Ohn

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Guest

Unknown date

  
Yea map 2 was better than 1. I liked it, fun simple maps. 6/10/07

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Guest

Unknown date

  
As always - good architecture, great music, nice gameplay. 5/5 - Zalewa

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Guest

Unknown date

  
A nice set of levels set in a military style base. Map 1 is a tough start, but if you play UV -fast the in monster fighting makes the moderate ammo levels a lot less painful (i actually finished the game with full ammo). There are no 'pop-up shit-your-pants' moments but these are enjoyable levels well worth a try. My only complaint is there is only 2 in the set... 4/5 -jb

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Unknown date

  
map01 is poor, map02 is much better 3/5

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Unknown date

  
Map 1 is crap, linear and completely symmetrical. Map 2 is a actually a lot better, being less linear and al ittle more open. 3/5 overall

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Unknown date

  
Two maps from four years ago. Map01 is a compact, symmetrical techbase with a small load of mostly mid-range monsters; it doesn't amount to much, but it's decent while it lasts. Map02 is the meat. It's more elaborate, less symmetrical, and has a pleasant E1 feel. The layout is open-plan and wandery, but in a good way, and you can play the level several ways - you can just run through the second half, if you're wily. Generally mid-range monsters, lots of hell knights.

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Unknown date

  
lv 1 was shit 1-5 but level 2 was much better 4-5 all in all 3-5

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Unknown date

  
These are two small to medium-sized maps, and they're great. The first map is hard and intense; the second map is much easier, though it has twice as many monsters (conclusion: the monster count is no indicator for good gameplay or intensity, contrary to what some mappers seem to think...) It's also quite good looking, so I have not much to criticize here. Play and enjoy! 4.5/5 -Milian

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Unknown date

  
and bricks ;)

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Unknown date

  
Good small to medium sized levels with good looks and gameplay.

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Unknown date

  
Entertaining maps, but too short. -- 4/5

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Unknown date

  
rocks

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
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