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E1M5: Reincarnated

   (26 reviews)
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About This File

E1M5 Reincarnated is a remake of Doom 1 Episode 1 Mission 5 for the ZDoom engine aimed at making the map look more modern, while keeping the same flawless gameplay of the original. Whether or not I accomplished this is up to the people that play it.

Also, please note that not a single piece of this map was used in the making of this level. Everything was made from scratch.


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Guest

Unknown date

  
great!

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Guest

Unknown date

  
stealth monsters = teh sux

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Guest

Unknown date

  
Stealth monsters ruin everything.

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Guest

Unknown date

  
Not as good as the original

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Guest

Unknown date

  
Indeed, it is not as good as the original : (

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Guest

Unknown date

  
Oh noes he used 3 stealth monsters in teh hole map and now it sux :( Seriously, are they really that bad? I'm not going to hate a map just because there are a couple of stealth monsters. I don't see that many people complaining about that "Point of No Return" map Job made with masses of stealth monsters.

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Guest

Unknown date

  
This map just doesn't capture what made the original E1M5 (and the whole of E1) great. Some important points of the original, like the final dark room and the window in the yellow key room are ruined. I'll admit that I loved Simplicity, but that "Spork touch" just doesn't work here. The stealth monsters don't even really bother me. On the other hand, I hated those traps that hold you until everything is dead. Still, it's not a bad map, but as a remake of E1M5, it falls short in every respect.

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Guest

Unknown date

  
i swears to god the only angles used in the layout of this entire map are 45 degrees and 90 degrees. can someone please tell the entire doom modding community that this makes for hugely mediocre boring uninteresting levels?? oi, we've seen a million other WADs that look like this one. 1/5

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Guest

Unknown date

  
It's not as good as KDIZD because it doesn't have a zillion sectors :'(

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Guest

Unknown date

  
Average. 3/5.

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Guest

Unknown date

  
I much preferred the e1m5 remake. It's not too hard to add some detail to a map, but it's not good that all the gameplay changes are for the worse. I don't think I need to mention the traps. I'd like to see something more original 3/5

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Guest

Unknown date

  
BUG: The switch that lowers the stairs after the yellow door can be pressed multiple times (and the stairs will lower again and again). Still, very good.

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Guest

Unknown date

  
Really nice, of course... although I must protest at the use of the hellknights; except for the first battle with them in the pit, every other use of them only proved annoying (a stealth knight... two appearing ones in your face... a drop down to two of them with no way out...). Anyway, I hope to see more of these. -NetNomad

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Guest

Unknown date

  
Very nice!

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Guest

Unknown date

  
Just as good as the original, however, I do wish you wouldn't use those damned stealth monsters :P

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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