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Grenades N' Stuff

   (16 reviews)
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About This File

This first started out as a demo to make a perfect grenade launcher, but it evolved into much more. Then, the genius WildWeasel mentioned a way to make monsters drop weapons from other zdoom games (which is not that hard to do), and suddenly, it came to me. Of course! Weasel had shown me the way to create the world's first weapon replacement which has more than the standard 9 weapons and works with ANY level! Anyway, this is what I got, and I like the results. Sure, some weapons may be a bit unbalanced, but I like it this way, so it'll stay. :P


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Guest

Unknown date

  
Ricochet, anyone? the grenade launcher says so. ***** ~Csonicgo

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Guest

Unknown date

  
You....are....GOD! this is the greatest weapon pack evar! I expacially liked how you got more than the old 9 weapons, great fucking joreb!

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Guest

Unknown date

  
Weird. The whole theme of taking inherent weapons from the beasties (flame orbs from imps, "cannons" from mancubuses, etc.) is kinda silly. It'd be like killing Godzilla and, five seconds later, being able to use his radioactive breath to take out a city. No. Just no.

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Guest

Unknown date

  
Great selection of weapons, graphics replacements and the like - monster replacements make pistol-starting some maps very difficult, but that's made up for by the nice weapons. 5 stars. -WildWeasel

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Guest

Unknown date

  
A nice stopgate before DECORATE weapons - TheDarkArchon

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Guest

Unknown date

  
if i was shang tusung from mortal combat i would say FLAWLIS VICTORY!.. but im not.. so ill just give 5 stars..

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Guest

Unknown date

  
KICK ASS!

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Guest

Unknown date

  
wow that is so sweet. -xolzo 4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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