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The Attraction to All Things Uncertain

   (19 reviews)
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2 Screenshots

About This File

A city now mutated into hell. This wad is part of the final wad set I will make. I really don't know when I will stop, but when I do make my last wad, it will be in the kaiser_* series.


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Guest

Unknown date

  
Kaiser rocks *****

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Guest

Unknown date

  
Nothing special about this map except for the fact it locked up on me. 5/1/07

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Guest

Unknown date

  
This is dated August 2004. You fight 301 baddies in an E4-esque lava castle that surrounds you with action from the start. The lava is mostly harmless. In practice there's always enough room to dodge and it's good fun. Ammo is extremely tight unless you provoke infighting or just run away; it mellows out once you get the rocket launcher. There's an entertaining double-cyberdemon finale that's spoiled by a third cyberdemon, which feels like overkill.

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Guest

Unknown date

  
Nice looking, but too hard. 3/5 -Milian

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Unknown date

  
Perfection. ***** - MasterOFDeath

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Guest

Unknown date

  
A truly great single player level 5/5 -DarkSoul

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Guest

Unknown date

  
Kaiser does it again! Just when I thought the series was over (I reviewsed the whole sreies in my kaiser_1 review, consequently the last map in the series until this one I played and reviewed), Kaiser returns with another knock your socks off map! Go get it!

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Guest

Unknown date

  
Seems difficult but its gorgeous. Havent finished it yet but imma give it 4/5 anyway based on what I saw so far.

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Guest

Unknown date

  
Please don't vote a wad down just because Ultraviolent is genuinely ultraviolent. If you find it too hard on UV, use the lower difficulty settings. It's what they're there for. 5/5

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Unknown date

  
This map is hard work. The start has to be carefully explored to not take the wrong route and run out of ammo. As usual for this author, there are many surprises and ambushes throughout, keeping players on their toes. Very enjoyable if you like to explore and play strategically. *****

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Unknown date

  
Sweet! as always.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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