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Cool Doom Level

   (7 reviews)
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About This File

You are stuck in the basement from hell and you


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Guest

Unknown date

  
Completely pointless. Small, almost empty, buggy, ridiculously easy. I love the comment about using codes in the .txt file... --0/5

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mrthejoshmon

Unknown date

  
let me just wipe my ass with this shit...

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Memfis

Unknown date

  
I liked the description, it was fun to explore empty rooms hoping to find at least something (monsters/decoration s/etc) and I laughed at the medikit trap that killed me.

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Guest

Unknown date

  
You've hit the nutsack on the noggin and no mistake. It's a small "network" of mostly squarish rooms. The seventeen monsters - count 'em - include such terrors as the imp and the shotgun guy! Argh! And the pink demon things! But not many of them. The level has lots of rockets but no rocket launcher, and I mean that literally, not as a metaphor.

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Walter confetti

Unknown date

  
is not THAT piece of crap i was thinking.... 2 stars, coz i fell good...

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Retog

Unknown date

  
Absolutely superb!

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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