Archive Maintainer : N/A
Update to :N/A
Advanced engine needed : ZDoom/Zdaemon/Skulltag
Primary purpose : Deathmatch
Title : MoDDM2
Filename : moddm2.wad
Release date : August 28, 2004
Author : Alex Mowery, aka "MasterOFDeath"
Email Address : email@example.com
Other Files By Author : (in no particular order)modsply.wad, moddmbse.wad, prtyrnr.wad,
moddm1.wad, modsply2.wad, modmp7.wad, moddest.wad, modgib.wad,
best.wad, modmnbse.wad, modcrap.wad, modfun.deh
Misc. Author Info : Playing to much brit10 with bots :)
Description : My second deathmatch pack. All levels have been made special just for
this, exeption map05 wich is a moddm1 map :). I worked hard on these
maps trying to make them perfect in both detail and gameplay, especially
gameplay. According to the beta testers, I succeded. Enjoy!(look below
for level descriptions and gameplay settings)
Additional Credits to : ID Software(if you don't know why you should be shot), the utility authors,
all the members of my doom clan(KGF), The great guys over at the zdoom
forums, especially Mr. Tee for his superb barstool sprite, plus HotWax
and Giest118 for the disco light scripts. Thanks to everyone!
* What is included *
New levels : 5
Sounds : No
Music : Yes, several MIDI's. The intermission MIDI's are from brit10.wad
Graphics : Yes, tons. Titlepic, Interpics for ST and ZDaemon, textures,
flats, and a sprite. The only ones I made were the titlepic, the flats, and
a few wall textures. Some I got from other wads, some I made.
Dehacked/BEX Patch : Yes, some new obituaries. Nothing else is changed.
Demos : No
Other : Yes(MAPINFO)
Other files required : Latest copy of the ZDoom, Zdaemon, or Skulltag Doom engine.
* Play Information *
Game : DOOM2
Map # : Map01 - Map05
Single Player : Player starts only(just to look at)
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Designed for(see map descriptions below for recommeneded playing styles)
Other game styles : Maybe some 2on2 teamplay... :)
Difficulty Settings : Yes! ONE!