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An Affinity For Pain

   (12 reviews)
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About This File

You find yourself enclosed in the reception towers of a Hellspawn encampment. Of what it's protecting (or hiding) is not readily known. Somehow you got the short end of the stick in this mission and you just want to get in, clean house and get out.


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vdgg

  
Confusing at first. Tested in ZDoom, I believe :( I played in PrB+ vanilla compatibility, taking advantage of lost soul limit, but suffering due to infinitely tall corpses. Classical style, a bit pcorf-like, nice.

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Unknown date

  
Excellent work by Tolwyn. Lots of fun and well balanced. Perhaps slightly weak connectivity-wise in places. Worth 4.5 stars.

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Unknown date

  
The parts I played I liked, but I got tired of looking for the next switch or whatever. This map is confusing and thats what makes it hard. Plenty of ammo and probley too much health but a good looking map.

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Unknown date

  
to hard

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Guest

Unknown date

  
I loved this. Especially the visuals. But please don't make maps with the blocking hanging bodies near lava or test with prboom. I found it a bit confusing which way to go at times but 5/5 anyway.

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Unknown date

  
Pick the right skill level, and it's not as hard. Check the stats file that came with the archive.

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Unknown date

  
Another clever map, this one looks quite nice too, but is pretty tough straight from the get go, even with all the secrets and equipment from tolwyn01 carried over (nice to be able to play the tolwyn series in order of release, it has to be said). A few bits bothered me, but still 4* -Phobus

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Unknown date

  
Really really nice. A little too puzzling but the atmosphere (especially in Jdoom) keeps you there. 4/5

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Unknown date

  
This level is quite good-looking and plays reasonably well. However, there are too much little tricks and switches to pull just to advance in the level, so it became more frustrating than fun. If you're more puzzle-oriented player, you'd probably enjoy this.

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Unknown date

  
Really nice map -NMN

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Unknown date

  
Vraiment un beau tableau bien travailler et amusant en plus juste assez difficile pour le faire à fast Monster en 45:18 4/5 -Eye's

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  • File Reviews

    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
    • By Summer Deep · Posted
      Played on UV, continuous, GLBoom+   This is a very absorbing and well put together Episode 2 replacement. The difficulty is cranked up incrementally throughout, and towards the end becomes seriously challenging, though always fair. Map 7 is particularly memorable, with its 500 monsters and a big surprise in the blue key room, as is the hellish descending escalator in Map 9. The final level is absolute mayhem, with 9 Cyberdemons and a supporting cast of 300+ sidekicks, but with a properly worked out strategy it's beatable: you need to make good use of infighting, plus it helps to be on the lookout for a secret area that isn't all that secret....   Not sure that any game ever merits an absolute 5 star rating, which implies that no improvement is possible, but this is certainly approaching 95/100 territory.   Definitely looking forward to checking out ConC.E.R.Ned by the same author.
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