Advanced engine needed : Limit Removing Port Recommended
Primary purpose : Single + Coop play
Title : An Affinity For Pain
Filename : tolwyn02.wad
Release date : 08/25/2004
Author : Tolwyn (David Shaw)
Email Address : firstname.lastname@example.org
Other Files By Author : insrtion.zip (group project)
Misc. Author Info : Music contributor to: TeamTNT Icarus, Bloodlands,
Grievance, Pursuit, Memento Mori 2, Gothic DM,
Gothic DM2, Strain, The Talosian Incident,
Requiem, and probably several others.
tolwyn01.zip: Outpost Recon
Description : You find yourself enclosed in the reception
towers of a Hellspawn encampment. Of what it's
protecting (or hiding) is not readily known.
Somehow you got the short end of the stick in
this mission and you just want to get in, clean
house and get out.
Additional Credits to : Dani J for Playtesting and helpful criticism.
CodeImp for his continued feature
implementation of the Doom Builder editor,
Newdoom, Doomsday, and Wads in Progress for
member feedback. John (Dr. Sleep) Anderson for
his continued friendship and dedication to
documenting all that is cool about the continued
Doom phenomenon. Amie Kimmerly for her
understanding, and my daughter Alexis just
because I love her!
* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes - New Texture entries; existing resources
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
Other files recommended : If running the Doomsday Engine port, I recommend
the jDEP (JDoom Environment Pack).
Current build is 1.8.2.
Doom Builder: http://www.doombuilder.com
Version 1.63, Build 310 as of this release.
If you'll be running an OpenGL Port, you'll want
to use GL BSP to build "GL Friendly" nodes.
* Play Information *
Game : DOOM2
Map # : map02
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Player starts only
Other game st