Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The [ZDoom Community Map] Project "Take 1"

   (114 reviews)
Sign in to follow this  

Guest

2 Screenshots

About This File

One evening, just about 2 months ago, I had this idea of creating just one ZDoom map together with some other mappers and friends. Well, who else could be mor qualified as the ZDoom.org community itself? :) That was the day, when I opened a new thread over at the ZDoom forums and telling those people my plans, and the rest is just history which can be read over at: http://forum.zdoom.org/viewtopic.php?t=2935 By the way, this is the longest thread ever in the history of Forums@ZDoom.org with over 1000 replies (no spam) and over 10.000 views, amazing, isn't it? :) Thx goes to all the contributors, they really worked hard and also very fast, so this could be released within one month of developement!


User Feedback

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

JudgeDeadd

  

The quality of gameplay is a little uneven, and the layout can be a bit odd--what with thehundreds of tiny rooms--but the variety on display makes the map an engrossing, fun experience. I wish it was a little harder though.

Share this review


Link to review
Guest

Unknown date

  
THIS FUCKING ROCKS! 5/5!!!

Share this review


Link to review
Guest

Unknown date

  
If you are new to ZDoom, play this WAD. NOW!!! -TheDarkArchon

Share this review


Link to review
Guest

Unknown date

  
This is a large, complex map, but it's visually incredible and the game play is so engaging. I wouldn't say it's a masterpiece, but it's definitely a lot of fun. 4/5

Share this review


Link to review
Guest

Unknown date

  
That.....was.....AWE SOME!

Share this review


Link to review
Guest

Unknown date

  
O_O Nice WAD

Share this review


Link to review
Guest

Unknown date

  
This map is not that good. Too big and disjointed. This is how not to do a community project - too many people for one map. It should have either been split up into more maps, or made smaller with fewer participants involved. An ok 3/5 but nothing more

Share this review


Link to review
Guest

Unknown date

  
If KDiZD is anything like this, then GIMME KZiZD!!! :) ***** -killingblair

Share this review


Link to review
Guest

Unknown date

  
Is a nice work overall but may be the final result could be more enjoyable if this single map get splitted in like 4 o 5 levels.

Share this review


Link to review
Guest

Unknown date

  
IT MADE ME CRAP MY PANTS! 5/5

Share this review


Link to review
Guest

Unknown date

  
Lots of fun. Very large map. Challenging, but never overwhelmingly difficult. I never really came close to running out of ammo aside from the beginning. New weapons have limited usefulness. The new enemies are fun and challenging.

Share this review


Link to review
Guest

Unknown date

  
Ok, but very much over-rated

Share this review


Link to review
Guest

Unknown date

  
Ugh. The areas didn't flow very well and the music was so repetetive I wanted to shoot my speakers with a gun. Even for 2004 the new weapons and endboss was boring and dull. It was a plasma rifle that could freeze shit and the boss was an afrit with insane health, insane scale, and one hit kill attacks.

Share this review


Link to review
Guest

Unknown date

  
I like it I like it I like it I like it I like it I like it I like it I like it I like it I like it I like it I like it

Share this review


Link to review
Guest

Unknown date

  
5 Stars, no contest.

Share this review


Link to review
Guest

Unknown date

  
possibly the best level ever made, its a shame it was never made for skulltag, the extra weapons would have made it better

Share this review


Link to review
Guest

Unknown date

  
Why the fuck did one of the authors cut and paste part of the first room of Strife and put it in a secret area claiming it is an unfinished part he was making?

Share this review


Link to review
Guest

Unknown date

  
This is the shits!

Share this review


Link to review
Guest

Unknown date

  
This is a great deal of fun

Share this review


Link to review
Guest

Unknown date

  
This is one of the best WADs I've ever played. It has good gameplay, good textures, good scripts, good additions, and it is overall fun. This is without a doubt one of the best you'll ever see for ZDoom, and it is definitely worth the download. 5/5

Share this review


Link to review
Guest

Unknown date

  
Possibly among the best 5 individual maps I've ever played.

Share this review


Link to review
Guest

Unknown date

  
I only got involved with this wad by chance meeting HotWax and BioHazard on #NZDR right before they went to beta test. It truly is a marvelous map and I saw nothing wrong with it. It is really quite excellent on Co-Op as well.

Share this review


Link to review
Guest

Unknown date

  
Just wonderful... why you are losing time reading it? download it now!

Share this review


Link to review
Guest

Unknown date

  
The best.

Share this review


Link to review
Guest

Unknown date

  
Nice. 5 stars

Share this review


Link to review
  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
×