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The [ZDoom Community Map] Project "Take 1"

   (115 reviews)
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About This File

One evening, just about 2 months ago, I had this idea of creating just one ZDoom map together with some other mappers and friends. Well, who else could be mor qualified as the ZDoom.org community itself? :) That was the day, when I opened a new thread over at the ZDoom forums and telling those people my plans, and the rest is just history which can be read over at: http://forum.zdoom.org/viewtopic.php?t=2935 By the way, this is the longest thread ever in the history of Forums@ZDoom.org with over 1000 replies (no spam) and over 10.000 views, amazing, isn't it? :) Thx goes to all the contributors, they really worked hard and also very fast, so this could be released within one month of developement!


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Unknown date

  
Nice. 5 stars

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Unknown date

  
Great WAD, but why does my screen fade to black and then nothing happens after I beat the boss?

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Guest

Unknown date

  
Good not great

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Unknown date

  
The new textures, new monsters, new music, small puzzles, and level progression is really a shining example of what Doom really can be without changing the heart and soul of the game. This is without a doubt five stars from me. Kudos to the scripts and expertly used new monsters.

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Unknown date

  
Really really over-rated. This is only mediocre, none of the wads I saw in the 2004 Caco Awards really deserved an award, they were just boring and not fun IMO. Meh.

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Unknown date

  
This is by far the greatest single-map ever made. Well worth the download. I played til the end and loved every minute of it. (except chaingunners)

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Unknown date

  
Actually we did a good job with this piece of cake :) -Tormentor667

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Unknown date

  
Gurgle! Fneb! Arrrgh!!oneoneone You must have this PWAD. It is so l33t! Gargle! Fneb!! Best on the Interweb!!! Ok. Sorry. :)

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Unknown date

  
AWESOME! I would LOVE to see more! 5/5

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Unknown date

  
I think its great (for the very most part)

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Unknown date

  
"STFU Zdoom retards! DIE!", FU. This is one of the best wads in this year. New monsters, graphics, boss, what not? One of the best, ever. 5/5--Moti

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Unknown date

  
5 stars! Get the wad's overall rate up to that immediately! How dare it only have 4/5, this is one of the top maps ever! Hands down!

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Unknown date

  
I love this wad. but hey, i did a lot of work on it. I'm glad you all like it! :) PLAY CO-OP NOW! :D -BioHazard

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Unknown date

  
A must download for any DooMer

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Unknown date

  
Holy shit, this is beyond legendary! Download now OR ELSE! I sooo wish I could give 10 stars, it is more worthy of that. Great job to everyone over in the zdoom community(including me, even thought I didn't do anything in take1, look for me in take2... ;) ) ***** - MasterOFDeath

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Unknown date

  
Great in all aspects. I just HAD to quit before it started, though didn't I? stupid me stupid me stupid me... Anyway I see no reason not to give it anything below 5 stars, I even get mentioned in the end credits despite my leaving unexpectedly. Thanks Bio :) . 5 well-deserved stars. --Destroyer

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Unknown date

  
Has NOT aged well at all.

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Unknown date

  
Why the hell haven't anyone reviewed this? This is a map near perfection!

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Unknown date

  
^Completely disagree.5/5

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Unknown date

  
One of the best levels this year. Although I did run out of ammo around the megasphere part of the level. I probably just screwed up or missed something. Can't wait for the next one. 5/5 -DarkSoul

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Unknown date

  
I realize that I'm one of the people who contributed to this, but I only did a small bit. I'm giving 5/5 stars for the parts I didn't make. :P

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Unknown date

  
boo! over-hyped zdoom. but good none the less.

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Unknown date

  
wow... awesome... 5/5 (great music, too!)

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Unknown date

  
Wow!!!!!!!! Very good map I like it

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Unknown date

  
Ownage. Win by default.

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  • File Reviews

    • By Li'l devil · Posted
      So this is the kind of map that I got to like from just how it looks. The screenshots alone sold it for me and gave a good first impression. And the map has a lot going for it, it's one very large, rather non-linear level with a distinct setting and tone. The setting is great, actually, there was a lot of work put to make it feel like a real place (there are distinct building like a church, a supermarket, etc.) and it excels in this regard, and I also like the depressing tone it has.
      Unfortunately, after replaying it thoroughly (I didn't give it a proper go the first time I played it years ago, and just assumed it's great throughout), it didn't really live up to expectations. It's not bad, but it's not remarkable (except for the good things I said about it above), and it has shortcomings. My main gripe is that, despite exploring seemingly everything, eventually I reached a point where I didn't know where to go, and the computer area map didn't help either. After over 1.5 hours of playing I just gave up on it. The other complaint is music: it's too repetitive. This is bad considering you'll definitely be playing this map for at least an hour, and the music will become annoying. As for the difficulty, can't complain. It was rather easy on ITYTD, as it should be. Tho there's a rather difficult platforming segment, at least if you aren't good at it. One more thing: this map had FPS drops for me, even tho I played on Eternity, and it seems to be the problem with the map, not my computer.
    • By roadworx · Posted
      this is a big ol' exploration map heavily inspired by e2m2, the doom 1 map of the same name. this map takes the concept of the crate maze and not only runs with it but improves heavily upon its inspiration; this map is bigger, harder, and more fun than the original in just about every way. it doesn't use doom 2's bestiary to its full potential - the arachnotron and pain elemental are nowhere to be found - but what it does use it uses well (though i do feel like the mancubus is a bit over represented in this). despite that, it's still fairly easy, with the hardest bit likely being the very start of the map when you have nothing but a shotgun and have to deal with dozens upon dozens of hellspawn, as well as the various encounters with the cyberdemon.   while it is large and it is comprised primarily of crate mazes, it's actually pretty easy to navigate your way around the map. it's divided into several distinct areas, all of which have landmarks to help the player know where exactly they are. i will say, however, that having almost nothing but crates does make the map feel a bit samey after a while, which for a map of this size isn't ideal.   overall, if you're big into exploration and aren't super concerned about not being challenged to an extreme degree, then there's no reason not to check this out. it's fun, rewarding, and while the looks can be a bit monotonous the gameplay is varied enough to keep things interesting.
    • By UAC guy · Posted
      One of the best megawads I've ever played. I especially like map05, though the  
    • By PC2mill · Posted
      I've just finished playing all the maps, and seeing this TNT maps remade is a great feeling. Generally they are all a step above their original counter part, but also having played TNT Revilution I can't help but compare then, and putting the maps that pull the same inspiration side by side there is no contest, Renascence is left way behind, not to say there are bad, but Transduction and Fortress of Bullets are just in another League.
      Now, Taking advantage that I'm talking about Revilution it's map 18 (Hell's Signs) was made by Eternal and probrably is a little glimpse of what episode 2 of Renascence could've been. Finally, I find it very tragic that this isn't getting a sequel, but since Eternal still an active mapper so the hope isn't complete lost.
    • By VanaheimRanger · Posted
      Are we moving on from the NUTS meme reviews and making serious Ancient Aliens reviews now?   Okay, here's mine:   I have played this, and I plan to play it again...
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