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Castle Phobos

   (8 reviews)
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6 Screenshots

About This File

THE STORY: Your wandering around the martian moon landscape when you stumble across an odd structure built into the side of a mountain. A closer look reveals the entrance of a castle with two watch towers.

"What in Hell is this?" you ask yourself. It would appear as if some architect had too much time on his hands. Anyway, it seemed quiet now, maybe too quiet. BETTER CHECK IT OUT!

This is the first four levels of my episode where the theme is set in a castle environment that is meant to be a challenge. There are 3 Demos to watch. ** Load Episode 2 to play **


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Guest

Unknown date

  
I don't care about age, and I actually love to play old maps, I find it nostalgic, plus I am Mr. Oldschool :) - MasterOFDeath

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Guest

Unknown date

  
Bleh...and don't give me any "it was made in '94 so cut him some slack" because the year a map was released has no effect on how good it is. The map is crap because the map is crap, end of story.

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Guest

Unknown date

  
Yes, it's old, it has a few flaws, and it doesn't have any fancy port stuff, but it's still a fine one for me (played it first time years ago).

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Guest

Unknown date

  
I like this set. These maps are pretty classic, with their neat texturing, continuous levels, and atmospheric lighting. I seem to recall a version that was a full episode, but with a misplaced secret map (leaving it you would go back to the previous map.) Donce made a good Nightmare! run here: http://www.doomworld .com/vb/showthread.p hp?s=&threadid=33756

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Guest

Unknown date

  
CRAP!

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Guest

Unknown date

  
Average.

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Guest

Unknown date

  
I've played this WAD long ago with the name of cphobos5.wad. It's the DOOM2 version... ten maps... it's alright. Although that version has a few flaws, it's certainly better than this.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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