Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Black Diamond Ranch

   (6 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File



User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Assphalt: You're right, it is a quickie, but do you like the detail?

Share this review


Link to review
Guest

Unknown date

  
Too small, too easy, nothing special.

Share this review


Link to review
Guest

Unknown date

  
Nice and hard quickie. But that's one problem, it's just a quickie. I hope the next one is larger and less cramped.

Share this review


Link to review
Guest

Unknown date

  
A short map, with some bugs and design flaws. One of the traps - which is supposed to have teleporting monsters - doesn't work at all. It is completely kludged and you have to jump to get the blue key. The monsters don't teleport. The stairs leading to the exit are poorly designed; you can't walk back down them because the ceiling is too low. There's a section of the map you can't reach. Once you find the chainsaw the map becomes trivial. The effort spent on designing the logo was wasted.

Share this review


Link to review
Guest

Unknown date

  
The level is way too cramped, I think the author needs to practice more with proportions and size. I liked the layout though, it was nice but it could have been a bit bigger.

Share this review


Link to review
  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
×