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Phobos Revisited

   (42 reviews)
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NuMetalManiak

  
rex loves curvy hallways, and in this remake of E1 you'll find a lot of them. it works well.

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Unknown date

  
A decent wad. One the plus side it is a bit harder than the original using the same items/monsters, which can't hurt. The only things I'd criticise are that it feels less action packed (a bit more cramped and with less connectivity, perhaps) than Romero's episode, that the details sometimes look out of place, and that some lighting effects don't make sense. [3/5] ~Chain Mail

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Unknown date

  
Professional mapset created by a professional mapper. I might praise map layout, monster placement, puzzles et all, but I'll say it differently: the last two decades I've played a zillion of E1 clones, and this is the very first one that gave me the same excited feeling I've got when I played the original E1 for the first time. I never expected that being possible, but mr. Claussen succeeded. Respect, and 5* because this is about the best one can get. In it's class truly legendary, an absolute must-play.

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Unknown date

  
an o.k. 're-imagining' of E1 - some of the switch chasing is a bit tedious and slows down the game flow - Knee Deep in the Undead (http://www.doomworl d.com/idgames/index. php?file=levels/doom /j-l/kdu.zip) is more fun...even with it's minimalist architecture and smaller maps

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Unknown date

  
Gotta love it!!!

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Unknown date

  
Very good! If you are looking for classic E1 style game play than give this a try. You wont be disapointed. Tip: Listen the Kinkiness Doom songs while playing. ;)

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Unknown date

  
worstest e1 remake imo. bizzare architecture, vulgar decorations and too intricate puzzles completely ruined e1 atmosphere. ** /hth

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Unknown date

  
I agree that, after playing so many E1 styled replacements, this seems a lot like "yesterdays news". This wad looks like E1 down to the last texture, and while it manages to really polish the style to perfection, it's hard to be fully engaged while playing such a conservative take on the so many times explored idea. A quallity set made, mostly, for the knee deep pasatists.

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Unknown date

  
I would give this a straight 10 if it was possible. BEST DOOM E1 replacement EVER! I say this even AFTER I played DTWID! VERY well done!!! To everyone who enjoyed playing DOOM when it came out... PLAY this... it feels like a timemachine. Especially if you play it with the original midi music. BTW: I had no problems with the secrets.

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Unknown date

  
A fantastic Episode 1 remake. The levels are lookely based on the originals, in their layouts, but do have plenty of new-looking areas and play differently enough to make them worthwhile. Hey, this could easily be considered a revision of Episode 1 as it looks better, plays better, and is deja vu, but at the same time is different from the original E1 as well. Whoever gave this such a low grade (had 3 stars w/ 2 votes, and one rated it well, per the review) doesn't know what a good wad is. 5 stars!

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Unknown date

  
Very good, and uncomparable to KDiZD IMO, because this is a down and dirty E1 remake. I actually liked KDiZD a lot but I do think it would've benefitted had it not gone so crazy on extras.

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Unknown date

  
This is a decent remake of episode 1, with the look and feel of the original but with twists

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Unknown date

  
Not bad (4/5) but I noticed some flaws in your secret guide, namely the E1M2 secret to find the chainsaw. I didn't find any different texture in that monster alcove. On E1M1, correct me if I'm wrong, but the lift leading to the switch to open the blue armor door is impossible to get to in time without using turbo. Yes, there ARE people out there who play DOOM without turbo. And, you don't HAVE to jam-pack your maps with monsters to make them good, unless dumbass fanboys are your intended target ;)

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Unknown date

  
I crapped my pants..... This wad is epic - 6/5 Pedro Vc

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Unknown date

  
I think the originals are better, and definately done see how it looks better. It has some nice lighting effects, but thats not enough, when theres misalignments and bad layout galore. On the bright side it has some nice game play and is reminisceint of the original. Im in between a 3 and a 4, but im a nice guy, so a 4 :)

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Unknown date

  
A previous reviewer wrote: "On E1M1, correct me if I'm wrong, but the lift leading to the switch to open the blue armor door is impossible to get to in time without using turbo." Actually, there is no need for cheats. You can reach it with a little bit of time to spare if you use strafe-50 all the way and run very accurately (I needed to use slow-motion to come close). So this is of course much too tight, and was perhaps intended to be coop-only.

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Unknown date

  
A well done E1 remake. Notstaligia fans will love this and others should certainly give it a try.

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Unknown date

  
I think this is a great set, because while the levels are based off the originals, they certainly unfold more than differently enough to be considered new, and the feeling of some deja vu is welcome. It is also harder than the original E1 (although still not that hard). Of course, it also looks much better and takes more time to finish. The only minor complaint is that the levels have less unnessacary to visit areas that E1 did, but that is minor. Hey, this should have been E1 itself! Good job Rex!

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Unknown date

  
very well arranged 4.5/5

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Unknown date

  
A commendable effort on the author's behalf. It was very enjoyable to revisit E1 and the author did a wonderful job capturing the look of each level from the original. I think the original E1 ranks amongst the best set of Doom levels ever made so in comparison this wad is not paced as well, nor does it look as professional. But hey ^^ it was fun and i didn't die once on ultra-violence ;) - 3 stars.

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Unknown date

  
I usually don't like Remixes, but I have to say this one kept me entertained. The game play and detail were pretty consistent through the whole pack. I'm usually not even a fan of E1 style, but for some reason this one kept me going. Pretty fun pack. 4/5.

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  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
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