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Phobos Revisited

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NuMetalManiak

  
rex loves curvy hallways, and in this remake of E1 you'll find a lot of them. it works well.

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Unknown date

  
A decent wad. One the plus side it is a bit harder than the original using the same items/monsters, which can't hurt. The only things I'd criticise are that it feels less action packed (a bit more cramped and with less connectivity, perhaps) than Romero's episode, that the details sometimes look out of place, and that some lighting effects don't make sense. [3/5] ~Chain Mail

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Unknown date

  
Professional mapset created by a professional mapper. I might praise map layout, monster placement, puzzles et all, but I'll say it differently: the last two decades I've played a zillion of E1 clones, and this is the very first one that gave me the same excited feeling I've got when I played the original E1 for the first time. I never expected that being possible, but mr. Claussen succeeded. Respect, and 5* because this is about the best one can get. In it's class truly legendary, an absolute must-play.

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Unknown date

  
an o.k. 're-imagining' of E1 - some of the switch chasing is a bit tedious and slows down the game flow - Knee Deep in the Undead (http://www.doomworl d.com/idgames/index. php?file=levels/doom /j-l/kdu.zip) is more fun...even with it's minimalist architecture and smaller maps

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Unknown date

  
Gotta love it!!!

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Unknown date

  
Very good! If you are looking for classic E1 style game play than give this a try. You wont be disapointed. Tip: Listen the Kinkiness Doom songs while playing. ;)

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Unknown date

  
worstest e1 remake imo. bizzare architecture, vulgar decorations and too intricate puzzles completely ruined e1 atmosphere. ** /hth

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Unknown date

  
I agree that, after playing so many E1 styled replacements, this seems a lot like "yesterdays news". This wad looks like E1 down to the last texture, and while it manages to really polish the style to perfection, it's hard to be fully engaged while playing such a conservative take on the so many times explored idea. A quallity set made, mostly, for the knee deep pasatists.

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Unknown date

  
I would give this a straight 10 if it was possible. BEST DOOM E1 replacement EVER! I say this even AFTER I played DTWID! VERY well done!!! To everyone who enjoyed playing DOOM when it came out... PLAY this... it feels like a timemachine. Especially if you play it with the original midi music. BTW: I had no problems with the secrets.

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Unknown date

  
A fantastic Episode 1 remake. The levels are lookely based on the originals, in their layouts, but do have plenty of new-looking areas and play differently enough to make them worthwhile. Hey, this could easily be considered a revision of Episode 1 as it looks better, plays better, and is deja vu, but at the same time is different from the original E1 as well. Whoever gave this such a low grade (had 3 stars w/ 2 votes, and one rated it well, per the review) doesn't know what a good wad is. 5 stars!

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Unknown date

  
Very good, and uncomparable to KDiZD IMO, because this is a down and dirty E1 remake. I actually liked KDiZD a lot but I do think it would've benefitted had it not gone so crazy on extras.

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Unknown date

  
This is a decent remake of episode 1, with the look and feel of the original but with twists

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Unknown date

  
Not bad (4/5) but I noticed some flaws in your secret guide, namely the E1M2 secret to find the chainsaw. I didn't find any different texture in that monster alcove. On E1M1, correct me if I'm wrong, but the lift leading to the switch to open the blue armor door is impossible to get to in time without using turbo. Yes, there ARE people out there who play DOOM without turbo. And, you don't HAVE to jam-pack your maps with monsters to make them good, unless dumbass fanboys are your intended target ;)

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Unknown date

  
I crapped my pants..... This wad is epic - 6/5 Pedro Vc

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Unknown date

  
I think the originals are better, and definately done see how it looks better. It has some nice lighting effects, but thats not enough, when theres misalignments and bad layout galore. On the bright side it has some nice game play and is reminisceint of the original. Im in between a 3 and a 4, but im a nice guy, so a 4 :)

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Unknown date

  
A previous reviewer wrote: "On E1M1, correct me if I'm wrong, but the lift leading to the switch to open the blue armor door is impossible to get to in time without using turbo." Actually, there is no need for cheats. You can reach it with a little bit of time to spare if you use strafe-50 all the way and run very accurately (I needed to use slow-motion to come close). So this is of course much too tight, and was perhaps intended to be coop-only.

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Unknown date

  
A well done E1 remake. Notstaligia fans will love this and others should certainly give it a try.

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Unknown date

  
I think this is a great set, because while the levels are based off the originals, they certainly unfold more than differently enough to be considered new, and the feeling of some deja vu is welcome. It is also harder than the original E1 (although still not that hard). Of course, it also looks much better and takes more time to finish. The only minor complaint is that the levels have less unnessacary to visit areas that E1 did, but that is minor. Hey, this should have been E1 itself! Good job Rex!

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Unknown date

  
very well arranged 4.5/5

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Unknown date

  
A commendable effort on the author's behalf. It was very enjoyable to revisit E1 and the author did a wonderful job capturing the look of each level from the original. I think the original E1 ranks amongst the best set of Doom levels ever made so in comparison this wad is not paced as well, nor does it look as professional. But hey ^^ it was fun and i didn't die once on ultra-violence ;) - 3 stars.

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Unknown date

  
I usually don't like Remixes, but I have to say this one kept me entertained. The game play and detail were pretty consistent through the whole pack. I'm usually not even a fan of E1 style, but for some reason this one kept me going. Pretty fun pack. 4/5.

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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