Advanced engine needed : Doomsday with the Crouch MoD
Primary purpose : Singleplay
Title : Crouch MoD Demo map
Filename : CTDEMON.PK3
Release date : 17.09.2004
Author : Jimi
Email Address : firstname.lastname@example.org
Other Files By Author : Space Marine Goes Sleeping, The Eye of The Demon,
The Studio, Serious DooM, The Ultimate DM wad, Shdoo,
Arctic Research Center A1
Misc. Author Info : Jiiahahaaa!
Description : Demons have overrun a small liquid processing facilty.
Additional Credits to : Hippies with long hair
* What is included *
New levels : Yes
Sounds : Yes
Music : No, Please disable the music while playing this wad.
The new(and some old) sounds creates enough "music"
to entertain you.
Graphics : No
DED Patch : Yes, included inside the PK3
Demos : No
Other : Yes, you must use the Crouch MoD dll(Included in the zip)
Other files required : JDoomC.dll, CTDEMON.ksa(for easy launch)
* Play Information *
Game : DOOM2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : About 12 hours for the map, 1-2 hours for the dll
Editor(s) used : DooM Builder, Sound Forge, Visual C++ 6
Known Bugs : This is not really a bug, but I'll just mention it.
The bridge you raise is still damaging after it's been raised.
I could have made it undamaging, but I think it's ok, if the
bridge has been under the radioactive nukage for days/weeks/months...
May Not Run With... : Regular jDoom.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include th