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New Episode 6 - ZDaemon compatible version

   (8 reviews)
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6 Screenshots

About This File

In previous episode, you defeated Joker in his stronghold on Mars called Cruel. He was planning an invasion to earth. You got trapped in Cruel. Your main goal now is to find a way to escape. After 3 days of wandering, you receive radio transmission from Earth: "Unknown spaceship fleet is going to attack here! Already they have subverted our defenses with their energy beams! We can't do anything but watch helpless...".
Your Anomaly-Detector located a teleport device in nearby town that could possibly transfer you on board one of the attacker ships. Infiltrate their ship and find a way to switch on the self-destruct sequence to put an end to this invasion once and for all!


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Guest

Unknown date

  
this is like a dodgy car with no license documents... and it's a bad drive too - pritch

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Guest

Unknown date

  
good stuff

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Guest

Unknown date

  
Horrible If it is designed for Zdaemon, then why cant you go through the yellow key door during coop?

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Guest

Unknown date

  
Is this even legal? The original creator's name and e-mail address have been deleted, and the original text-file did not allow modifications.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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