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Titan

   (75 reviews)
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About This File

Earth lost contact with the scientists on Titan, on of the moons on Mars. You've been sent to check it out.


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dylux

  

The Good:

  - Mapsets were awesome. Non linear. Larger than medium sized.

  - "New" monsters were great!  

  - Loads of clever secrets - most of them rewarding

  - Great monster placement

  - Lots of shooting, some good puzzles

  - There's a Titan II

 

The Bad:

-  Maps 08 and 09 were a bit slaughtery, but nothing extremely outrageous.

-  Music could have been updated

 

I didn't think I would like this WAD at first, but it turned out that I really did have fun with it. It was a little slow getting started, but after the first 2 Maps, this game took off like a bullet! I wished it was longer, but hey, there's Titan II which, according to the reviews I've read, is even better!

 

Great job! Thanks for making this great WAD. :)

 

4.5 out of 5 Stars

 

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Gallic00

  

Fun.

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NuMetalManiak

  
it's ok. the one thing I don't like most is MAP08 where you had to kill a certain monster to proceed. combat is mostly good throughout. that last level is really slaughtery fun.

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Mabuse

  
This is Fun :)

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Guest

Unknown date

  
Pretty good, if a little uneven levelset. Gameplay is king here, while the looks can be rather bad at times. This wad has more innovation than quality, there was one particular trick that made me literally gasp in awe! The final level is the most interesting, although it brought my 1200 Mhz computer down to its knees...

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Guest

Unknown date

  
Ugh. One of the best Zdoom wads I've played. But... that last map... it was... BEST EVER!!! nice Hectebi mix. those Chainsaw zombies rocks! ans I saw only 1 Plasma zombie, I loved it! too bad it's only 9 maps! *****-Moti

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Guest

Unknown date

  
/me likes a lot

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Guest

Unknown date

  
Masterpiece, period!

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Guest

Unknown date

  
Overrated, average and somewhat boring. Meh. Fun for one play tough.

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Guest

Unknown date

  
Good for its time... but not nearly as good as the sequel 4/5

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Guest

Unknown date

  
Can't say I was a fan of this one. The design is great with attractive environments, sensible use of ZDoom features, and well-hidden secrets. Unfortunately the enemy placement and general gameplay flips between annoyingly boring and annoyingly frustrating, with many switchhunts made understandable only by the use of Duke3D-like camera screens. MAP09 looks incredible, and is probably the only level actually worth having a go at. 1/5

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Guest

Unknown date

  
not the best wad. 4/5

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Guest

Unknown date

  
Absolutely great wad!! All maps after 02 are absolutely awesome :) It deserves 5 stars (at least 4,5;))-V

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Guest

Unknown date

  
Ixnatifual has clearly put a lot of work into all of this using all the features and massive detailing. I was impressed, and the gameplay was like none other. Ending could be a biiit shorter though ;) 5/5 stars -Kirby

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Guest

Unknown date

  
Still one of my favourites. The battle at the end around the giant Ziggurat thing remains one of my favourite Doom fights, and the later levels generally are all excellent. Many of the areas in the first few levels can seem a little unremarkable, but nevertheless they're all well crafted tech-bases. I have no complaints to make in the gameplay department, everything seemed balanced and on UV I had no major problems with either ammo or health.

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Guest

Unknown date

  
Play it. NOW. THIS IS BEYOND 1337. YOU WILL PLAY. -Giest118

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Guest

Unknown date

  
HAVENT FINISHED IT BUT SO FAR IT IS NICE PEICE OF WORK

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Guest

Unknown date

  
Good design and layout in most maps but gameplay is irregular. Sometimes it´s a punch of adrenaline and sometimes is quite boring or has excess of monsters. It gets warmer and warmer while you go on, so don´t give up in the first two maps, that are really average and somewhat boring. The architecture is also irregular, from plain to detailed, but never with much eye candy. 3 stars.

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Guest

Unknown date

  
Really great levels. I wouldn't be playing Doom 2 at all currently had it been for these levels.

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Guest

Unknown date

  
Not quite 5, but a good 4.5. I'm sending in a 4 though, just to lower the overall rating. Still, great levels and a must play!

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Guest

Unknown date

  
Annoyed me to no end. I hate it when someone wants to tell me how to play, take the scripted saves and the puzzles that are impossible without saving and shove them. Further: the author didn´t mention that jumping is required, searching for the unmarked secrets will more likely cause rsi than being fun and he expects the player to plow through 8 average levels before one that is good. 3/5

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cacomonkey

Unknown date

  
Awarding it two stars because Map 2 right next to the exit is bugged. Monsters will not trigger so it's impossible to exit the map and continue to the next map without cheating using either warp to next level or noclip to go through the wall to activate the monsters. This critical fail alone caused me to give up the wad though it does appear to be well designed. I'm intrigued enough by Titan 1 to want to play Titan 2 but I hope it's not bugged like this wad.

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Guest

Unknown date

  
the best wad if you played 5/5

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Guest

Unknown date

  
Supremely overrated - this should piss off most Doomers, the 12 year old's comments above notwithstanding. Very average design, very average scripting, and altogether very average.

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Guest

Unknown date

  
Worth giving 5 stars for the mirror/hellknight trick alone (map7, afaik - check this out ). Add to that tastefully used slopes, best usage of industralish textures ever, great dark atmosphere and breathtaking landscape of the last level and you have asskicking set. Too much good stuff to mention - play it by yourself -- Brun Ohn

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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