Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Titan

   (75 reviews)
Sign in to follow this  

Guest

8 Screenshots

About This File

Earth lost contact with the scientists on Titan, on of the moons on Mars. You've been sent to check it out.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

dylux

  

The Good:

  - Mapsets were awesome. Non linear. Larger than medium sized.

  - "New" monsters were great!  

  - Loads of clever secrets - most of them rewarding

  - Great monster placement

  - Lots of shooting, some good puzzles

  - There's a Titan II

 

The Bad:

-  Maps 08 and 09 were a bit slaughtery, but nothing extremely outrageous.

-  Music could have been updated

 

I didn't think I would like this WAD at first, but it turned out that I really did have fun with it. It was a little slow getting started, but after the first 2 Maps, this game took off like a bullet! I wished it was longer, but hey, there's Titan II which, according to the reviews I've read, is even better!

 

Great job! Thanks for making this great WAD. :)

 

4.5 out of 5 Stars

 

Share this review


Link to review
Gallic00

  

Fun.

Share this review


Link to review
NuMetalManiak

  
it's ok. the one thing I don't like most is MAP08 where you had to kill a certain monster to proceed. combat is mostly good throughout. that last level is really slaughtery fun.

Share this review


Link to review
Mabuse

  
This is Fun :)

Share this review


Link to review
Guest

Unknown date

  
Pretty good, if a little uneven levelset. Gameplay is king here, while the looks can be rather bad at times. This wad has more innovation than quality, there was one particular trick that made me literally gasp in awe! The final level is the most interesting, although it brought my 1200 Mhz computer down to its knees...

Share this review


Link to review
Guest

Unknown date

  
Ugh. One of the best Zdoom wads I've played. But... that last map... it was... BEST EVER!!! nice Hectebi mix. those Chainsaw zombies rocks! ans I saw only 1 Plasma zombie, I loved it! too bad it's only 9 maps! *****-Moti

Share this review


Link to review
Guest

Unknown date

  
/me likes a lot

Share this review


Link to review
Guest

Unknown date

  
Masterpiece, period!

Share this review


Link to review
Guest

Unknown date

  
Overrated, average and somewhat boring. Meh. Fun for one play tough.

Share this review


Link to review
Guest

Unknown date

  
Good for its time... but not nearly as good as the sequel 4/5

Share this review


Link to review
Guest

Unknown date

  
Can't say I was a fan of this one. The design is great with attractive environments, sensible use of ZDoom features, and well-hidden secrets. Unfortunately the enemy placement and general gameplay flips between annoyingly boring and annoyingly frustrating, with many switchhunts made understandable only by the use of Duke3D-like camera screens. MAP09 looks incredible, and is probably the only level actually worth having a go at. 1/5

Share this review


Link to review
Guest

Unknown date

  
not the best wad. 4/5

Share this review


Link to review
Guest

Unknown date

  
Absolutely great wad!! All maps after 02 are absolutely awesome :) It deserves 5 stars (at least 4,5;))-V

Share this review


Link to review
Guest

Unknown date

  
Ixnatifual has clearly put a lot of work into all of this using all the features and massive detailing. I was impressed, and the gameplay was like none other. Ending could be a biiit shorter though ;) 5/5 stars -Kirby

Share this review


Link to review
Guest

Unknown date

  
Still one of my favourites. The battle at the end around the giant Ziggurat thing remains one of my favourite Doom fights, and the later levels generally are all excellent. Many of the areas in the first few levels can seem a little unremarkable, but nevertheless they're all well crafted tech-bases. I have no complaints to make in the gameplay department, everything seemed balanced and on UV I had no major problems with either ammo or health.

Share this review


Link to review
Guest

Unknown date

  
Play it. NOW. THIS IS BEYOND 1337. YOU WILL PLAY. -Giest118

Share this review


Link to review
Guest

Unknown date

  
HAVENT FINISHED IT BUT SO FAR IT IS NICE PEICE OF WORK

Share this review


Link to review
Guest

Unknown date

  
Good design and layout in most maps but gameplay is irregular. Sometimes it´s a punch of adrenaline and sometimes is quite boring or has excess of monsters. It gets warmer and warmer while you go on, so don´t give up in the first two maps, that are really average and somewhat boring. The architecture is also irregular, from plain to detailed, but never with much eye candy. 3 stars.

Share this review


Link to review
Guest

Unknown date

  
Really great levels. I wouldn't be playing Doom 2 at all currently had it been for these levels.

Share this review


Link to review
Guest

Unknown date

  
Not quite 5, but a good 4.5. I'm sending in a 4 though, just to lower the overall rating. Still, great levels and a must play!

Share this review


Link to review
Guest

Unknown date

  
Annoyed me to no end. I hate it when someone wants to tell me how to play, take the scripted saves and the puzzles that are impossible without saving and shove them. Further: the author didn´t mention that jumping is required, searching for the unmarked secrets will more likely cause rsi than being fun and he expects the player to plow through 8 average levels before one that is good. 3/5

Share this review


Link to review
cacomonkey

Unknown date

  
Awarding it two stars because Map 2 right next to the exit is bugged. Monsters will not trigger so it's impossible to exit the map and continue to the next map without cheating using either warp to next level or noclip to go through the wall to activate the monsters. This critical fail alone caused me to give up the wad though it does appear to be well designed. I'm intrigued enough by Titan 1 to want to play Titan 2 but I hope it's not bugged like this wad.

Share this review


Link to review
Guest

Unknown date

  
the best wad if you played 5/5

Share this review


Link to review
Guest

Unknown date

  
Supremely overrated - this should piss off most Doomers, the 12 year old's comments above notwithstanding. Very average design, very average scripting, and altogether very average.

Share this review


Link to review
Guest

Unknown date

  
Worth giving 5 stars for the mirror/hellknight trick alone (map7, afaik - check this out ). Add to that tastefully used slopes, best usage of industralish textures ever, great dark atmosphere and breathtaking landscape of the last level and you have asskicking set. Too much good stuff to mention - play it by yourself -- Brun Ohn

Share this review


Link to review
  • File Reviews

    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
×