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Zpong 2.0

   (25 reviews)
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ITS PONG! bind controls in controls menu


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dg93

  
lol wow

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It's Pong... in Doom! You can actually never win or lose if you just stay still... I only wish they had changed the music. But still... OMG!

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Unknown date

  
Hehe, start level, minimize status bar and HUD, turn off music... looks EXACTLY like TV console Pong -:) - RFNagel

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Unknown date

  
sick 5/5

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Great stuff! (to the second reviewer) Doom inside of doom is quite possible, mainly thanks to the set_camera_to_textur e property. ..

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ONE OF THE BEST ZDOOM MINIGAME EFFORTS YET!

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Awesome. Amazing stuff. Very nice job indeed. This goes to show you can do non-Doom things within Doom thanks to ACS. What's next you ask? Well, who knows? Maybe Isle or Linguica or someone else will make Doom for ACS inside Doom?! Or maybe an ACS editor for ACS in Doom? Sky's the limit apparently. Again, nice job with the ZPong, Isle! I give it 5 Friggin' Stars! -GeeDougg

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Unknown date

  
Amazing idea! -GG

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Bleep.... bloop.... bleep.... .... oops. ***** -Infurnus

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Unknown date

  
Superb. And soon someone discovers that you can use ZDoom to play Ultimate Doom or Doom2.

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Gee - Ask destroyer about his "flat manipulation script" next time you see him ;) - MoD

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Unknown date

  
YES! 5/5

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  • File Reviews

    • By Doomkid · Posted
      Good maps, most of them ended up in Skulltag later on (as in, 2004-2005 lol). A solid wad that frankly deserves more play time, even in the year 2021.
    • By roadworx · Posted
      this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.
    • By roadworx · Posted
      it's like if the casali brothers got their hands on skillsaw's kamikaze soldiers   srsly tho, for 1995 this wad is pretty vicious. the moeller brothers love to throw some real nasty shit at you on the regular, but despite that it still remains very fun (albeit somewhat frustrating at times). the levels all look decent for 1995, and the spritework for the new enemies and textures is quite good as well. aside from a few specific things (the beginning of map06 for example) there's not really any genuinely bad things about the megawad. if you're a fan of older stuff then i highly recommend this mapset - it's not as refined as later stuff the moellers worked on like memento mori, but it's still great fun.
    • By roadworx · Posted
      a very fun mapset that, unfortunately, is plagued by a few bugs. it's mostly fine if you get the fix, but if you're unaware of it then it's gonna prevent you from progressing   it's a shame, because this really is a great mapset. it starts off somewhat standard but quickly becomes quite reminiscent of av's later levels. i highly recommend it if you're into that
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