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The Artifact Version 2.1

   (15 reviews)
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About This File

You've been to hell and back, now it's MILLER time! Unfortunately the officer you pounded earlier is now your new CO. Guess who gets the next S**T detail? While boarding the drop ship, you find out some strange goings-on are happening at a UAC facility in the Andes mountains. It appears that what recently happened on Mars is happening here. People rising from the dead, demons and monsters gnawing the living. Not good!

You are to meet some undercover operatives at the facility who will lead you to a secret base nearby (Something about having to climb a waterfall and navigate some sewers). You here a rumor about the discovery of an alien artifact that supposedly started this whole mess. You also hear a story about a UAC backed raid by a company of storm troopers that failed miserably. The one lone survivor kept babbling about "blowing up a mountain", though not the way they intended.

The drop ship doors open, and you hit the ground running. Great! An entire company of veteran spacers gets wiped out, and they send you in alone with a pistol, just because you did it before.

Fortunately, a reception party is waiting for you. Unfortunately, THIS reception party is not the undercover operatives you were to meet! AMBUSH!


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Guest

  
This reminds me Hexen. Is fun but hard. I couldn't even finish it.

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Lightning Hunter

Unknown date

  
Besides the problems mentioned by the reviewers above me, this is quite a great set of maps. It is definitely worthy of being coined a classic. This is probably one of the first set of maps to ever use any sort of continuity between levels - that is, having parts of the levels you already beat in the next level.

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Guest

Unknown date

  
Still my favorite map wad of all time. Congratz on making such an excellent map.

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Guest

Unknown date

  
One of the truly great classic WADs of all time. Play it now if you haven't yet!

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Guest

Unknown date

  
A classic, by one of the all-time great mappers. Try the Doom2 and Boom versions too.

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Guest

Unknown date

  
Three levels (E1M1 - E1M3) dated May 1995; the Doom II versions, at id=6380, are amongst Doomworld's ten best wads of 1995. The maps are large and complex, with lots of monsters for 1995. E1M1 is marred by a dark maze that requires you to find unmarked secrets in darkness; E1M2 is great fun, still hard today; E1M3 overuses the "crystal sector" effect and is violent but not much fun. Overall it suffers from Doom I's weak shotgun, and of course there's no proper end.

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Guest

Unknown date

  
problem 1. blue key is in hidden place 2. some switch is hidden 3. 2nd level is started with no weapon and very hard

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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