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Knee Deep in the Waste

   (16 reviews)
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4 Screenshots

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A lot of waste and bad guys


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Guest

  
A fun medium sized map. Nothing extraordinary here. Maybe slightly cramped at times. Good ammo balance on ultraviolence. Tho plasmarifle was quite unneccesary.

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TimeOfDeath

  
liked

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Guest

Unknown date

  
Average wad, mostly dark and lots of nukage, mostly small monsters. Sometimes not easy to know where to go next. Sky windows give HOM on Zdoom. 3/5

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Guest

Unknown date

  
Very impressive first effort. There were some rather obvious HOMs where I'm guessing you meant to have sky (in some of the hallways heading to the red key, mostly), although I'm guessing it's just a zdoom issue. Anyway, keep up the good work.

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Guest

Unknown date

  
Quite nice indeed. The HOM effects in ZDoom are unfortunate, though, as is the inclusion of three Doombuilder objects which show up as "!" sprites. Still, I give it a 4/5.

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Guest

Unknown date

  
Keep up - you have the talent - Daniel ****

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Guest

Unknown date

  
Good layout. As others have said, many instances with HOM in zdoom. But given I love your email address, I'll give it a 3.

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Guest

Unknown date

  
Was this made with SLIGE?

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Guest

Unknown date

  
rather impresiv for a beginer wad with some help you cood become an exlint wad builder keep it up -simon cowel

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Unknown date

  
Too much focus on detail and not enough on fun gameplay. Like, I simply loved walking over the same acid for the 5th time trying to work out where to go next. --- 3 Stars.

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Guest

Unknown date

  
Nice wad but only averange. I see you used doom builder. Maybe not so common among wad authors but it RULES. But for being your first map its good. (3/5)

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Unknown date

  
Very impressive for a first map! And fun too, which usually isn't the case with first timers. -Dittohead

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Unknown date

  
I don't care if this is your first map. You had all the time in the world to design and test this map and if it's rubbish, it's rubbish. This has an attractive design and clearly isn't shit put out by a chancer, but it has some obvious technical errors and a confusing level design. I have seen a very few levels that used slime well, and this isn't one of them. Take that, Jamaica!

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  • File Reviews

    • By Nems · Posted
      Should have been called "Doom 64 for Boom".   I really wanted to like this more. I mean, I do like it but I feel like the gripes I have regarding it just bring my overall rating for it down too much.   It was interesting to see how, at first, the authors recreated the Doom 64 levels in Doom 2 with just vanilla assets. You can still see some of that in the Boom levels like how revenants and arch-viles are used in place of where traps where. That was an interesting touch and I liked that.   As I got further into it though and more of the Boom tricks were used my thoughts wandered from "hey this is a nice vanilla interpretation" to "man I could be playing Doom 64 EX or Doom 64 Retribution". I really wish they would have stuck with vanilla constraints for this reinterpretation. I would have liked to see how they would have handed nightmare monster placement (would a nightmare imp be worth two imps or three, for example). I feel like using Boom and DeHacked cheapened the experience, like they were trying to replicate Doom 64 as close as possible rather than doing a vanilla Doom (2) interpretation.   Additionally, map 30 can fuck right the hell off with that puzzle bullshit.   Anyway, if you don't mind any of the complaints I made, you'll likely have fun with this. I got some fun out of this as well but to me it feels like it's trying to be exactly like Doom 64 rather than simply a vanilla Doom 2 interpretation of Doom 64. In trying to be exactly like Doom 64, it just makes me want to play that more than this.
    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
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