Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Gamma Labs

   (28 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

This map was supposed to have been a part of Doom Enigma.

An action packed episode 1 style map from the creator of CH Retro Episode.

Note that it is for Doom II, not Ult. Doom!

Tested with zDoom and Skulltag with no problems. I am unsure whether a port is required or not...


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

NuMetalManiak

  
a bit too trappish for my taste.

Share this review


Link to review
Ajora

  
I highly enjoyed playing through this map.

Share this review


Link to review
Guest

Unknown date

  
I love your maps Chris!, Paul Corfiatis.

Share this review


Link to review
Guest

Unknown date

  
One of the best Doom2 maps I've played, and the weird thing is it feels like something out of Ultimate Doom, even with the Chaingunners and such in there :D Awesome map, no doubt about it

Share this review


Link to review
Guest

Unknown date

  
Nice map generally. But I think there's far too many traps and far too little health, especially considering this was meant to be a 'classic' E1-styled map. 4/5

Share this review


Link to review
Guest

Unknown date

  
Great

Share this review


Link to review
Guest

Unknown date

  
Pure quality, nothing unusual for Mr. Hansen. Nice Job -Fusion

Share this review


Link to review
Guest

Unknown date

  
Awesome E-1 style level, very good archetecture that maintains the E1 feel throughout the level. 4 stars.

Share this review


Link to review
Guest

Unknown date

  
Very nice map and fun too. Ummm, I didn't like the switch next to the blue key. Maybe it should keep the door open next time so that the next player dosen't spend 10 minutes walking round in circles. This is too easy on uv. My health never dropped below 75%. Other than that I think flow could have been better but it's very nice nontheless. 4 stars --- Starburst.

Share this review


Link to review
Guest

Unknown date

  
prity good kinda reminds me of doom 1 4/5

Share this review


Link to review
Guest

Unknown date

  
Pretty neat stuff there, m8! -Kristian

Share this review


Link to review
Guest

Unknown date

  
fun!

Share this review


Link to review
Guest

Unknown date

  
Was a fun to play through.

Share this review


Link to review
Guest

Unknown date

  
beautiful

Share this review


Link to review
Guest

Unknown date

  
Very good action. But it is not original. 4/5

Share this review


Link to review
Guest

Unknown date

  
Was gonna say this was a just a nice little standard Doom map, but I see that it was meant for Enigma so that explains why gameplay is so classic-styled. 4/5

Share this review


Link to review
Guest

Unknown date

  
very good, 4/5

Share this review


Link to review
Guest

Unknown date

  
AMAZING so much detail.

Share this review


Link to review
Guest

Unknown date

  
Awesome as always mate! :D -NMN

Share this review


Link to review
Guest

Unknown date

  
This is an action-packed retro Classic Doom level, with a clever and intricate design that leads you onwards logically whilst also being non-linear. It resembles E1M3 a bit, although the presence of chaingunners breaks the retro spell slightly. The blue key section seems oddly pedantic, and one of the secrets is either impossible or overly difficult because of a too-low ceiling that slows you down. Apart from that it's great fun.

Share this review


Link to review
  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
×