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WALKER LABERINTH

   (7 reviews)
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About This File

This is definatly the wad I have had the most fun building. I enjoy playing it for both deathmatch and single play. It has some good sniping spots, and weapon placements. A couple secrets rooms which arn't hard to find. Some really nice scenery I enjoyed making. If you would like to play the author at this wad, contact me at the above address, but be warned; you will be playing on my turf! Doom on..


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Guest

Unknown date

  
really bad map and poor level design the monsters are in places that you could run straight past 1/5

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Doomkid

Unknown date

  
If you could condense every 1994 map into one overall showcase, this would be it. Random texturing, HOMs out to here, random room placement. While it looks horrible, I have seen worse from this era... 1/5

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Guest

Unknown date

  
The rooms seem to have just been slapped together without a care, as most of the map can be skipped with you running straight for the exit. They look sloppy, do not feel like they belong next to each other and contain next to no atmosphere. There are still worse maps than this though & as long as you play the whole map there are some good fights to be had, but it's still not that good due to poorly made areas with barons stuck in a coridoor etc, so I award it 1/5.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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