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Hordes of Chaos III

   (14 reviews)
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About This File

5 more Heretic maps stuffed full of monsters.

These maps are meant to be a challenge on Skill 4. If you play on Skill 4 and die miserably, don't be surprised. And don't complain, either. Play it on Skill 3! :P

After each map your weapons and ammo are taken. You get to keep your items. This is intentional.

Each map was taken from another project and worked on considerably. Here's where each map originally came from :

E1M1 Monster Mash Vermil's Maps E3M4 E1M2 Painville ZUUL MAP01 E1M3 Hidden Temple Vermil's Maps E3M7 E1M4 The Four Rooms Black Fortress X MAP01 E1M5 D'Sparil's Sauna Dark Heretic E1M4

If anyone catches me trying to make HOC IV, kindly drag me into a dark alley and beat some sense into me :P


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Guest

Unknown date

  
Clearly better than HoC I and II. No more time limit levels that are getting bigger and bigger with more and more monsters (I love that), and, new high point, the ammo/weapons quantity is now tigh, that increases the challenge level. Interesting idea for the the ending too (plus the new boss and the dark servant item coming from Hexen). Legendary wad, along with Gulag, even if it's another kind of gameplay. 5/5. ~Naan

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Unknown date

  
Best Heretic wad I played. Doom and Hexen monsters fit well in Heretic.

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Guest

Unknown date

  
Absolutley awesome. In HOC 4, attach Cyberdemons!

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Guest

Unknown date

  
great

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Guest

Unknown date

  
BAD!!!!!!!!

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Guest

Unknown date

  
I certainly enjoyed this. A map like this for Heretic is rare. Everyone does doom. Its nice to so something like this for the other games. The action is non stop and the layout is good and tasteful and not to mention the scripting. The doom monsters fit right in. 5/5

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Unknown date

  
Perhaps You should get away, fool. Good wad, tough I don't like several spots. He didn't THAT ammount of work tough. 4 stars. -NMN

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Unknown date

  
This is the one that realizes the potential of the HOC series. Looks great, and it's mind-bogglingly violent (which is good, if you can stomach it). And no more time-limits = Cool. The final battle DOES use a timer, BUT....well, I won't spoil it. The tradition of painfully stupid endings continues, but the WAD is so enjoyable that I no longer care. I did find this to be very difficult in places (skill 4), but that's NOT a complaint. Besides...I'm a Doomer, not a Heretic. --TDotW

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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