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Badgers DooM house: Special ZDooM Edition

   (10 reviews)
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Guest

2 Screenshots

About This File

It's my house, an old idea I know, but I went out of my way to make actually like my house. There was a plot, but I can't really remember it, um, you're in my house, you have to get out, simple.


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Guest

Unknown date

  
I played it with ZDoomGL at 1600 x 1200 mode in full screen. It actually freaked me out a bit. Very nice work.

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Guest

Unknown date

  
It is pointless, yet awesome. 'nuff said

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Guest

Unknown date

  
It was nice, but the second story windows on the outside of the house, and the camera/"sky box" style effects on the stairs to make it look more 3d didn't look quite right (this is mostly due to the way Zdoom handles it's skybox cameras. I downloaded badger1.zip!

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Guest

Unknown date

  
, and the use of static textures on the staircase and the texture bleed trick with the second story windows to make it look like you are seeing into the second story windows from the front looked nicer in that one. Otherwise, this wad was pretty damn inpressive, and the attic looked awesome

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Unknown date

  
Despite a few homs, the use of new content and zdoom features makes exploring VMOS's house an enjoyable experience. 5/5 ~Joe Anderson

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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