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Blackout

   (7 reviews)
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A forgotten tech-style wad that should've been released long ago.


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Guest

Unknown date

  
Rated 3.8, MAP01, MAP02. Marine assault on a base, get past all the chaingunners, ambience monsters. Get shotgun and one box of shells after fighting through more than a dozen monsters, halfway through the first map. Give yourself a shotgun and armor to make it playable, or explore in GOD mode. Second map looks good with many lighting effects. Starts out with a well done tech-base theme but pastes upon it illogical trap after trap, with a few puzzles. Very sequential play, with little choice.

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Guest

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Wow, the second map is a masterpiece. Very hard, very good gameplay and good design. 5/5

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Guest

Unknown date

  
map02 is much better than the first, it's a style of switch hunting which I havn't played before 4/5

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The first map is rather short and quickly done, the more as you don't need to kill all monsters. The second map is more intense. It's dark, but looking cool with its nice lighting effects. It has a really claustrophobic atmosphere. The Hellknight is the hardest monster, but due to the cramped and dark ambience, it's a good challenge nontheless. Several tricky secrets, a simple but clever layout and some nasty traps make this map a nice trip. 4/5 -Milian

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Unknown date

  
Good gameplay

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Unknown date

  
chalinging

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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