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YOU ARE MEAT!

   (8 reviews)
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This level is designed for a single player, although cooperative play is also good. I've tried to throw a little bit of everything in here. You may have to die quite a few times before you can make it all the way through. ** Hint ** I believe it is sometimes better to run than fight. I've also included a demo of yours truly completing the entire level on skill 4.


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NuMetalManiak

  
that was fucking dumb: very horrid texture choices, walls for doors, rooms stocked with monsters, weapons, and powerups. hall of cybers and then lots of monsters at the end too. typical '94. oh and luck should NEVER be a survival factor in any wad.

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Guest

  
The end part is INSAAAAAAAANE

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Unknown date

  
This is dated December 1994. It looks awful, with typically haphazard textures, and the gameplay is pretty poor. There are lots of monsters - 300+, which was a lot for 1994. It gets off to a bad start with a sequence where you have to press an unmarked, unheralded piece of wall in a dark slime maze to get the yellow key. There's an amusing bit at the end where you have to run past a hall of cybers, but that's not enough to compensate for the naffness.

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Unknown date

  
An OK map, and a reasonable challenge. The later parts are a bit silly, since there are too many cybers to kill (no Max demos here, I suspect), and if you don't know in advance that you should just run past them, then you're likely to get into big trouble.

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Unknown date

  
Fantastic gameplay. The point is knowing the map and once you know it,you'll finish soon. Pre-mortem. (pre-morte, in correct latin I guess).My knowledge of 1994 maps is limited, so for me this a revolutionary map. Plutiona is an evolution which started here. I saw several times barons infighting in the crucial blue room which was fun. A max demo is possible I guess, considering there's enough ammo and some space. But apart from skill, luck is needed. 5 stars from coldfusio.

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  • File Reviews

    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
    • By dylux · Posted
      JENESIS REVIEW:   - Single Player - UV Settings - Pistol starts every Map - Third time playing in about 4-5 years span   The Good:    - Continuous Maps    - Great architecture    - Incredible Hellish themes    - Excellent monster placement    - Clever puzzles    - Loads of secrets. Most are clever as well.    - Great music    - Lots of stuff to get you alive and stocked    - Levels are just the right size. Not small nor are they huuuuuuge.    - Not a slaughterfest, but not easy either. Difficulty is perfect for single player.   The Bad:     - There's no Jenesis II.    In short:   Sometimes, finding a new DooM WAD to play is like finding a decent horror movie to watch: You're going to go through a few crappy ones before you find one that makes it all worthwhile. Jenesis is one of those WADS to play that's worth going through some crappy ones first.   If you are looking for a great balance between dog fighting and puzzle solving, then Jenesis is for you. This game was fun as hell - every level.    Anyone who plays this can easily tell that MUCH work went into this fantastic game. It's WADs like this one that keep me playing. Bravo Mr. Paddock!   You have huge shoes to fill, Jenesis - for my next WAD I play. One of my all time faves. Well deserved Cacoward. What a game! :)   5 out of 5 Stars.
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