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Gates of Anguish

   (3 reviews)
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About This File

After a weekend of R&R, you return to your base to find your unit has not returned from routine maneuvers on Mars. Upon checking in with your CO, you find him a changed person. He only moans, "Despair, Despair, Why did it have to be Despair." Your comrades had been sent to pay a routine visit to UAC's genetics and physics lab knicknamed "Despair" because of its remote location. Grabbing your sidearm, you head for the hanger some call the "Gates of Anguish" to begin your search for the fate of your comrades. Your journey begins with a quick flight to the remote landing pad cut into the red rock. Your shuttle deserts you as the first shots are fired, leaving you no easy way back. From here on, its just you against the denizens of the hellish place.

Please E-Mail me with your comments on CIS. Your comments go a long toward improving my 'work'.


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Guest

Unknown date

  
Horrible even for the 1994 standard... Awful texturing and 255 light level.

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Guest

Unknown date

  
Not totally awful, but not worth playing either. Large, but bland and repetitive with little challenge (maybe play it Tyson style to make it a bit of a challenge?). Large amounts of the map seem to have little reason to exist, beyond simply making the map larger. Way too much humping of walls needed too.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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