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ASSENT.ZIP

   (8 reviews)
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About This File

This is the first level in a new 7 level episode, assent to heaven straight oughta hell.


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Guest

Unknown date

  
One to remember the next time someone asks the "worst wad ever" question.

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Guest

Unknown date

  
I had to remove a number of superfluous player 2 starts to even get this to work, but I shouldn't have bothered. This map has to be one of the worst ever made. It practically falls apart in front of your eyes, and features almost every conceivable editing mistake (yes, even monsters stuck in barrels and each other) for a map of this size and complexity. At least the glowing path was tolerable, and that final "door" made me smile. --0/5

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Unknown date

  
A ridiculous jokewad, avoid

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Guest

Unknown date

  
This deserves some kind of award for the penultimate room, which is broken in so many ways; at least in GZDoom I ran straight through one of the walls, outside the level entirely! I ran so far away. And I *could* get away. I've never done that before.

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Unknown date

  
Short, technically poor and dull level from 1994. To be fair, it's not quite as bad as the previous reviewer states; I think the "monsters stuck in barrels and each other" are intentional (so that you can gib them with the barrels and the rocket launcher). But otherwise there are missing textures, odd bits, poor texture choices, and only a tiny stab at non-linear gameplay.

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Unknown date

  
This shit stinks

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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