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Operation Silver Hammer

   (10 reviews)
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1 Screenshot

About This File

It's the 1960's, and the UAC (then known as the American Space Travel Corporation, ASTC) has perfected time travel. They send one willing test subject forward three hundred years, with naught but a Walther P38 pistol to defend himself with. Guess who you play?


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Guest

Unknown date

  
Obviously you rate looks above gameplay and therefore are a dumbass. It's a good mod. Nice work

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Guest

Unknown date

  
Question for morons- er, people. Since when is the entire gun, coding and all, is ripped from another wad when they use 1 graphic from it, even if they credit it? It's called the person couldn't really find anything else to use, so he just simply used X graphic. But apparently EVERYTHING has to be new, or else its a bunch of ripped shit omg lets give it 0 stars because he used X graphic from X wad! Talk about dumbass reviewing. Anyways, 5 stars. I love this mod. Makes DOOM2 feel quite realistic :) -MoD

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Guest

Unknown date

  
I like this wad cause of its weapons and game play

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Guest

Unknown date

  
The mod is good, but it's my opinion-I just don't like Rips. The sounds were good, original. The best weapon is the Sten acutally-as the author, altough with a rather *ahem* result, attempted to create something original. Average as many other Edge Weapons Mods with Ripped weapons. Average = 3 stars -NMN

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Guest

Unknown date

  
could a bin better... details arent big, shotgun doesnt have to load, m60 doesnt have to load (imagine that! vc ak vs us m60! O_o) no reload anime on the gren launcher *doesnt open at reload! what? u put it in through the stock? kiss my ass!* and some other sound details... work on it.

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  • File Reviews

    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
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