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Phobos: Small

   (7 reviews)
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Unknown date

  
Impboy4: Hi, this is my first best wad I created for you doomers out there!

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Guest

Unknown date

  
two tiny basic maps with a few zombiemen and sergeants. almost plain walls and silly use of skyline so that it wraps. i can make maps like this too, but i wouldn't upload them. 0/5

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Unknown date

  
^ A totally pointless review. Ignore and read the first 4 reviews.

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Unknown date

  
Two tiny maps with 18 monsters, about 1 texture and a half, misaligned sky, cramped rooms, copy&paste switches. In short, I completely agree with the review the above poster said was "pointless". 1/5

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Unknown date

  
you rock impboy

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Guest

Unknown date

  
This is the author's first map; it is built properly and shows a decent command of the basic functions of Doom editing. However, it is small both in size and in terms of ambition, with fairly bland (but well-made for what it is) architecture, cramped quarters, 18 monsters, and a linear layout. Impboy obviously knows his way around Doom Builder, but there's not much in the way of substance. 2/5 map adjusted for 3 for being a first map. --Woolie

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Unknown date

  
Heh wow, I can still remember this wad. Also if you don't recall, this isn't my first map I've released.(Black Diamond Ranch is) This is the first detailed map I've released. -Impboy

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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