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What Lurks Beneath Base12?

   (6 reviews)
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Guest

  
mazes and switch hunts. Ho hum.

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Guest

Unknown date

  
Excellent!

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Guest

Unknown date

  
Definately a good map set, considering its age.

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Guest

Unknown date

  
This wad has 3 Doom1 maps, but ZDoom crashes with map 03, so I can only refer to maps 01 and 02 here. They're quite large and have some originality, given the fact that they're from 1994. But of course, the maps are highly underdetailed and gameplay is quite challenging but avarage at most. Play it for historic reasons. 2.5/5 -Milian

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Unknown date

  
Definately these maps have aged 'well' compared to other maps. Sure, at times the traps get annoying, and the maze is frusterationg, but i believe it is a good wad that deserves some recognition. 4 stars.

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Unknown date

  
Three maps. E2M1: Starts out as a fun base, ending is a poor hellish maze. A retarded crusher trap in the middle (shoot the door!), save all the ammo you can for the ending if you want 100% kills. E2M2: Mostly greyish caverns. Poor start, but latter parts are well done and fun. 100% kills impossible (because of the start). E2M3: Start is hellish with some cool traps, ends with a massive boss battle with lots of ammo and powerups. All in all: Reasonable challenge, sometimes fun, not bad. --3/5

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  • File Reviews

    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
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