Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Cold As Hell

   (90 reviews)
Sign in to follow this  

Guest

8 Screenshots

About This File

A partial conversion set in the mid-50's on a weapons research base deep in the heart of Greenland. You thought this would be a nice boring way to finish your career as a Marine. You thought wrong.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
easily the best doom wad ever. -steelbread 5/5

Share this review


Link to review
Guest

Unknown date

  
Pretty good! I wish it was compadible with ZdoomGL though - tested the wad/mod with 75a and it totaly fowled up. It's becuase ZdoomGL doesn't support certain map features (Like the downhill textures: Zdoom renders them fine, but ZdoomGL can't because that feature has not been implemented.) I would LOVE this mod if it were more compadible with ZdoomGL, but alas, it suffers the same fate as the RTC-3001(?) mod.

Share this review


Link to review
Guest

Unknown date

  
Good WAD, plenty of effort put in, but if you like the gameplay you must be a fucking masochist.

Share this review


Link to review
Guest

Unknown date

  
HOLY SHIT!!! This has to be the best wad I have ever played. Period. The fps is only a little choppy with the snow on, but with it off it runs fine. Keep up the excellent work dude. 5/5

Share this review


Link to review
Guest

Unknown date

  
Dayum! 5/5 --Woolie

Share this review


Link to review
Guest

Unknown date

  
Good gameplay, good storyboard, good music, atmosphere. The bad thing is the FPS is piss poor. Its like lag-o-rama. Otherwise, its awesome.

Share this review


Link to review
Guest

Unknown date

  
I would have appreciated something in the readme about making sure that the "Special lines block use lines" compatibility flag was turned off- I was unable to open certain doors because I had this option on! -DoomRater

Share this review


Link to review
Guest

Unknown date

  
Its good, but it really is too slow, on a 450MHz PII. Even with the patches, it's too slow on the generator level. And the reloading is broke sometimes.

Share this review


Link to review
Guest

Unknown date

  
Action Doom sucks. This rules

Share this review


Link to review
Guest

Unknown date

  
This WAD is great, I espeically like the redone weapons, confused as to how it didn't get a Cacoward :p

Share this review


Link to review
Guest

Unknown date

  
The dude that said Action Doom sucks is actually a intravenous drug user and habitual thief. This wad is awesome, but u need a good processor, probably at least 2.0 ghz, and at least 256 mem to play it, and it will still be choppy in some places. It only lags for me in the first level. I actually hung around and tried to clear lvl 1 out, but they just keep coming and coming and coming.... The weapons are just frickin awesome!

Share this review


Link to review
Guest

Unknown date

  
best wad i have ever played. 5/5

Share this review


Link to review
Guest

Unknown date

  
great, great wad even if it doesn't run correctly in anything higher than .63a, but... where the hell is the last access code, i wonder?

Share this review


Link to review
Guest

Unknown date

  
Slow, but kinda fun. 3/5-Moti

Share this review


Link to review
Guest

Unknown date

  
CaH is quite a nice TC, but 3/5 because this version is slow and unstable. Go get id=15496 instead.

Share this review


Link to review
Guest

Unknown date

  
A beauty, and it has some very pulse-pounding (do forgive my use of such a painfully hackneyed term) gameplay. It doesn't "feel" nearly as complex as it looks. I didn't have any notable framerate problems, though I can most certainly see where others might. I, personally, see this as a design flaw. After all, this is DooM (II), not a next-gen FPS. Bearing this in mind, I'm going to give this four stars (I'd do 3.5 if I could). Anyway, rest assured that it's fun IF you can run it properly. --TDotW

Share this review


Link to review
Guest

Unknown date

  
After all this time I still think this is the best wad ever period! -N

Share this review


Link to review
Guest

Unknown date

  
looks good but i cant play it cuz its tooo slow on my cmpter like a doom slide show.

Share this review


Link to review
Guest

Unknown date

  
Wonderful, the atmosphere, setting, gameplay, graphics, everything is absolutly stunning. 5 Stars -Chronoteeth-

Share this review


Link to review
Guest

Unknown date

  
I would love to give this wad a high rating, but it runs at some of the poorest framerates I have ever seen on a doomwad... worse than Grove when it was first released. The Author kindly added an option to turn off snow which can really take its toll on resources, however this does little to solve the real problem that levels consistently run extremely laggy. This wad could have been one of the better projects made for Doom, unfortunately it runs too choppy -Scuba Steve

Share this review


Link to review
Guest

Unknown date

  
The frame-rate problem, I think, is that there is too many trees!

Share this review


Link to review
Guest

Unknown date

  
This wad is the best with: weapons, monsters, stroy and all of that 5/5 :) PS: There ISN'T any framerate problem even on a 736 MHZ and 128 RAM so all of you who say they can't play it with 3.0 GHZ and 1024 RAM can shut the hell up :P

Share this review


Link to review
Guest

Unknown date

  
in my opinion it was one of the best wads i have ever played i hope to see another wad as good as this one

Share this review


Link to review
Guest

Unknown date

  
heh, awesome but buggy

Share this review


Link to review
Guest

Unknown date

  
Looks fucking awesome. No matter what I did though FPS were always high.

Share this review


Link to review
  • File Reviews

    • By StevenC21 · Posted
      Umm... this isnt Doom 64? Or even remotely related to it?   In addition, its a shitty wad. You are expected to fight 2 arch-viles with a pistol, and then a cyberdemon witha  chaingun in an enclosed space.
    • By Nems · Posted
      Should have been called "Doom 64 for Boom".   I really wanted to like this more. I mean, I do like it but I feel like the gripes I have regarding it just bring my overall rating for it down too much.   It was interesting to see how, at first, the authors recreated the Doom 64 levels in Doom 2 with just vanilla assets. You can still see some of that in the Boom levels like how revenants and arch-viles are used in place of where traps where. That was an interesting touch and I liked that.   As I got further into it though and more of the Boom tricks were used my thoughts wandered from "hey this is a nice vanilla interpretation" to "man I could be playing Doom 64 EX or Doom 64 Retribution". I really wish they would have stuck with vanilla constraints for this reinterpretation. I would have liked to see how they would have handed nightmare monster placement (would a nightmare imp be worth two imps or three, for example). I feel like using Boom and DeHacked cheapened the experience, like they were trying to replicate Doom 64 as close as possible rather than doing a vanilla Doom (2) interpretation.   Additionally, map 30 can fuck right the hell off with that puzzle bullshit.   Anyway, if you don't mind any of the complaints I made, you'll likely have fun with this. I got some fun out of this as well but to me it feels like it's trying to be exactly like Doom 64 rather than simply a vanilla Doom 2 interpretation of Doom 64. In trying to be exactly like Doom 64, it just makes me want to play that more than this.
    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
×