Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Blaze's Wrath

   (2 reviews)
Sign in to follow this  

Guest

About This File

You must work your way through an onslaught of demonic creatures which have invaded a nuclear testing facility. Your goal is to enter the mysterious subterranean caverns from whence the demons came (E2M9) and destroy all the Barons who oversee the invasion force. Of course, you could always just waltz out the normal way... But what fun is that?


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Two maps. E2M5: A drab nukeage labyrinth that changes into a drab wooden labyrinth, that changes into a drab stone ... you get the idea. Snooze-o-rama. You have to find 9 secret doors to reach all parts of the map. Easy, if you're a psychic (or happen to stumble upon the automap early on). The yellow key is needed for the secret exit. E2M9: A great "slaughter map", 1994 style. :-) Looks pretty good to, set in a marble base. All in all: One boring map, one great map. --3/5

Share this review


Link to review
  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
×