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Baron in a Pit (Sequel to Baron on a Pedestal)

   (3 reviews)
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About This File

Brown and Gray, lots of monsters. My fourth wad, and the first one where I paid very close attention to textures and texture alignment. COOL level. Very hard, but is just fun to run through. Spends a lot of time outside, and has a stairway to the basement of DOOM. Has a demo, so just sit and watch if you get stuck.


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Zahid

  
From 94's when baron was treated as boss monster.this is a Fairly decent map with standard gameplay and visuals of its age...its first time im listening instruments of my region in doom a Sitar and Pungi...

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Memfis

  
A brown cave with some white base parts thrown in. Lots of staircases and some weird Indian (?) music. Very mediocre. Don't jump in water with the baron.

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Guest

Unknown date

  
A bit shaky on the visuals, but gameplay is not too bad. There's also Egyptian-sounding background music, which sounds nice enough but doesn't seem to have anything to do with the level's theme as far as I can tell.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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