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   (4 reviews)
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1 Screenshot

About This File

This is my best level so far. It turned out pretty nicely, I think. I wanted it to resemble a large gothic cathedral, and it sort of does (nice, huh?). I intend to make an entire episode based on this theme, this being the first level of the episode. I just wanted to get this one out, and let people play it, so I could get some feedback. I really would like to know what you people think of this level! Please?

NOTE: If you are using anything less than DOOM version 1.666, then you will experience some very, VERY nasty HOM. Please be advised.

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Unknown date

Two levels dated October 1995. Nothing to do with the long-running Gothic deathmatch series. E2M1 is a big, symmetrical cathedral that has simple detailing. It reminds me of the first level of Eternity, remember that? It's okay although very simple. E2M2 isn't bad, but it feels very spartan; it's a lava/blood sewer with 51 mostly weak monsters spread out over a fair area. You get masses of rockets against mostly imps and lost souls.

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Unknown date

E2M2 seems rather empty. :-(

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5