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BLEW.WAD

   (2 reviews)
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2 Screenshots

About This File

A small level, with most weapons, great for death match, lotsa hiding places, etc.


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Guest

Unknown date

  
A very short and pointless wad.

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Guest

Unknown date

  
Well, this map blew, all right (pardon the pun). There is so much to hate here: the exit switch is found in the third room, so you can just run directly to it and exit in 4 seconds, there are wide open rooms with a bare minimum of weak monsters thrown in, you have to find a completely impossible-to-find door to get the blue key, and that grey room is just ... wow. I don't think this would be any fun at all even in deathmatch (which is what it probably was "designed" for). --1/5

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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