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Ogro Power Facility

   (18 reviews)
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2 Screenshots

About This File

A power facility built into the side of a mountain. I included the (heavily modified) texture wad (ogrodtx2.wad) in case anyone wants to use it for their levels. Just please credit me in addition to the credited people below.


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Guest

Unknown date

  
dis si sc cool stuff. peace. -5 starz NMN .. peace

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Unknown date

  
Doesn´t look bad, but appears to be rather buggy!? *** -Vader

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Unknown date

  
Not working.

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Unknown date

  
A not-too-hard and kinda copypaste-detailed map with some great lightsourcing, textured similar to Gothic99 but different. No doubt exists to show off a few Eternity-specific features, which is cool as who would know the engine better than the guy who wrote it! 4/5

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Unknown date

  
It works fine. Check that you are loading the texture wad (included) and that you are using Eternity3.31 Prealpha 2 or later. Please don't give wads a poor rating just because you haven't read the text-file. 5/5

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Unknown date

  
Great stuff. Showing off what Eternity has to offer aswell as being a damn good map in it's own rights. 4/5 - Kristus.

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Unknown date

  
It's a good WAD but it has some issues.... Maybe that's Eternity's fault though, I don't know.... Anyways I think SoM needs to make more WADs.... -GeeDawgg

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  • File Reviews

    • By amackert · Posted
      I made the mistake of putting this on UV for my first playthrough. Oops. It was insanely brutal and I didn't have a lot of fun with it. However, after checking out the readme, as suggested I went back for another run on HMP. It's impressive to see the huge difference in difficulty and I appreciate the effort in differentiating the various skill level choices. I definitely recommend new players play it on HMP or lower, that way you can really appreciate the excellent architecture and interesting color scheme, as well as that soothing DKC music that makes for a unique vibe. 4/5 for a HMP playthrough. The only thing lacking here is the amount of maps, and that's OK. I'd just love to see more in this style.   Rating when played on UV: 2/5. For extreme masochists only.
    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
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