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nutslite.wad

   (21 reviews)
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1 Screenshot

About This File

This map is a single level for Doom2. A revival of Nuts, but actually playable. Hint, when you go through the Blue keyed door, hang back and shoot from there, otherwise all of the monsters will wake up.


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Unknown date

  
0 stars for not replacing D_RUNNIN

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Unknown date

  
It would have been funnier if this nuts "lite" version had a single zombieman in an entire huge two-room level. 0 stars for taking this seriously.

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Unknown date

  
thanks for not putting me in your credits >:( -B.P.R.D

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Unknown date

  
It's pretty fun to try. 3/5 -RogueEsp.

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Unknown date

  
Dont you just wish that Revenants could hurt each other

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Unknown date

  
Great, you neutered NUTS by making a lite edition and making something going against what NUTS was made for. It's like making an Atheist camp in the name of God, or grinding up a cow to make tofu.

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Unknown date

  
This is dated November 2004. It's a surprise; I was expecting the obvious joke - a huge room with one zombieman in the middle - but it's actually a playable level. 1307 baddies are packed into a dungeon map. Starts off relatively normal, with lots of infighting chaingunners, then there's a Hell Revealed-style arena that's only really playable if you grab an invulnerability sphere, at which point it becomes a massacre! Surprisingly easy too.

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Unknown date

  
This is AWESOME! Doesn't kill the frame rate either.

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Unknown date

  
Really nice and challenging. 4/5-That Moti Guy

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Unknown date

  
There's very little to recommend this map.

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Unknown date

  
Can u say Hell Revealed. Looks perfect for HR.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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