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Painless

   (11 reviews)
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About This File

Painless is my final level for DOOM. It encompasses all the things I've collected about the DOOM engine into one level. Although the level is large, it will save with no problems. Deathmatch and Cooperative starts are available in the level, so feel free to frag your co-workers/friends/relatives/spouses/selves.


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Memfis

  
A good E1\/E2 style level. Some questionable monster usage (boring barons, a room with gazillion flying skulls) but lots of exciting traps and cool rooms too.

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Guest

  
Very nice map! Definitely worth playing.

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Unknown date

  
I agree with the previous reviewer - this is a very good level (much more so given its age) that certainly deserves more widespread exposure. Check it out, you won't be disappointed.

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Unknown date

  
Cool doom1 map! * Szlobo

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Unknown date

  
Actually dates from March 1995, but surprisingly and unexpectedly it's a very good level. In fact it seems more like a modern-day retro E1-style level than the real, old-fashioned deal. Care and attention has gone into this and its fun to play; the traps, for example, are set back from special items so that you can't just grab them and run out of the room. "Ideas are still pouring out" says the readme, poignantly.

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Unknown date

  
Like the 1st reviewer stated, this '95 map is almost indistinguishable from modern E1-styled maps. The same guy who made this also made that classic early map COMCON.WAD.

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Unknown date

  
Superb level. The texturing is a little strange in some places, but the room designs are superb and the difficulty is just right. I was glued to my screen from start to finish.

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  • File Reviews

    • By galileo31dos01 · Posted
      Done with these settings:   - Crispy Doom 5.3.
      - Ultra-Violence
      - Continuous combined with pistol start mindset.
      - No saves, mostly.
      Very decent tribute to the original game. Each map is essentially a remix of the ID's levels, built around the same theme and music tracks per episode, albeit with the author's personal changes to the design. Aesthetically, the only notorious difference, and by no means less important, is the texturing he decided to use in some sections. In general the maps look extra polished, there were no signs of misaligned textures, but I wasn't that attentive to be honest. He did left the most distinctive visual features of each map untouched, for example where it's supposed to be a dark secret dungeon, it is a dark secret dungeon, just not copy-pasted.    As said before, Wonderful Doom is just a revamped Ultimate Doom. If you know the game by heart, there may be little room for surprises, so you can take it as a memory test. Of course, the author added his own touch to the gameplay. I would underline the size of the rooms in comparison to the iwad, tending to be more compact though in no way less attractive. In consequence, they lead to a bit more claustrophobic combat, specially throughout the latter episodes, sometimes you'll find yourself in a hairy situation like a slow drop in a cluster of imps and barons coming from the shadows, or starting surrounded of pinkies and barrels to detonate using your ol' peashooter. Another thing is the resource balance, sometimes giving more leeway where there wasn't originally, other times less obvious for the pistol starter. This is part of several plot twists Wraith added here and there to the main concepts to keep it somehow fresh and interesting, but I'm not going to spoil any in particular.    Secret-wise, I guess it's not needless to say almost all of them can be found normally, there is one in E2M9 that can't be triggered due to the teleport line. Otherwise, there are no broken sectors or staircases of secrets (sorry to burst your bubble ;P). There are no disliked maps, and so I'll avoid to pick favourites this time. I also didn't care if most maps were extremely similar to the iwad ones, but that could not be the case for you.   Overall, I won't lie and say this turned out to be thoroughly enjoyable. It's what I expected from an author with such love for plain vanilla Ultimate Doom. Nostalgia fans should give it a go. Well, as long as you wish to "play Original Doom one more time", otherwise if you expect a thing like "Doom the Way ID Did", it might not be wise to download this. My rate is 8/10.
    • By bemused · Posted
      This is clearly the most groundbreaking, exciting release of the decade. Forget your megawads, this is where its at. Wonderful, delightful, sublime, glorious... all words that dont even come close to expressing just how great this wad is.
    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
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