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Painless

   (11 reviews)
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About This File

Painless is my final level for DOOM. It encompasses all the things I've collected about the DOOM engine into one level. Although the level is large, it will save with no problems. Deathmatch and Cooperative starts are available in the level, so feel free to frag your co-workers/friends/relatives/spouses/selves.


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Memfis

  
A good E1\/E2 style level. Some questionable monster usage (boring barons, a room with gazillion flying skulls) but lots of exciting traps and cool rooms too.

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Guest

  
Very nice map! Definitely worth playing.

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Unknown date

  
I agree with the previous reviewer - this is a very good level (much more so given its age) that certainly deserves more widespread exposure. Check it out, you won't be disappointed.

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Unknown date

  
Cool doom1 map! * Szlobo

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Unknown date

  
Actually dates from March 1995, but surprisingly and unexpectedly it's a very good level. In fact it seems more like a modern-day retro E1-style level than the real, old-fashioned deal. Care and attention has gone into this and its fun to play; the traps, for example, are set back from special items so that you can't just grab them and run out of the room. "Ideas are still pouring out" says the readme, poignantly.

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Unknown date

  
Like the 1st reviewer stated, this '95 map is almost indistinguishable from modern E1-styled maps. The same guy who made this also made that classic early map COMCON.WAD.

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Unknown date

  
Superb level. The texturing is a little strange in some places, but the room designs are superb and the difficulty is just right. I was glued to my screen from start to finish.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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