Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Fearless

   (3 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

As you stumble through the rocky landscape of the Deimos moon you come across a dead body, something you've become quite used to, clutching a burnt and shredded piece of paper. You pry the sheet from his fingers and read it. You can only make out a little, but its more than enough. The paper describes a device that is used as one of the main warp generators that is bringing in all of this nastiness. This poor soul went to destroy it, but he failed. Well we can't have that now, can we? The paper gives vague directions to a rear entrance that would provide less resistance, and a map of the complex, but unfortunately the map part is especially burnt and shredded. Oh well! You're on your way. You know it may be your last fight, but you've known for a while that there was no escaping this place. You're already dead. You have no fear.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

CitizenSlug

  

An enjoyable single level wad, with a few tricks, and traps, to make it interesting. The level does however have a few texture problems here and there, and the geometry isn't amazing, but is totally serviceable for the killing of the demons. Give it a try!

Share this review


Link to review
Guest

Unknown date

  
it was alright. detail was poor, but the action was ok. ammo was quite plentiful. the traps were VERY obvious. 2/5

Share this review


Link to review
Guest

Unknown date

  
An early wad by a legendary mapper - one who went on to become a professional level designer. The map isn't very complex or difficult (I finished it at my first attempt), but is decent-sized and has good action throughout.

Share this review


Link to review
  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
×